Save the Xbox!
Here's some free ones, Microsoft. Here's how you fix your console.
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Here's some free ones, Microsoft. Here's how you fix your console.
Read Full Article
I'm with you on #1. There's no way the name or design can be massively altered at this point unless they delay the whole thing, which they really don't want to do.Legion said:Good points, but I doubt many of them will happen.
1) I doubt will happen because at this point they have probably spent a lot of money on making cases and boxes for the thing and the name will be plastered all over other objects. Changing it now would probably cost a lot of time and money.
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3) I agree with all of it, except Minecraft is still indie, because they don't have a publisher. Being successful doesn't really change that, but I agree with the overall point being made. That supporting Minecraft isn't really "supporting indie's" as a thing, because at this point it doesn't actually need support.
I've read rumours that claim the complete opposite. One said that Microsoft have been telling developers that the specs of final silicon are better than expected which should give performance of the GPU a 10-20% boost. The other said that Sony backed out of a load of component orders due to production issues with the PS4.fix-the-spade said:6. Make the hardware rock-solid reliable.
If rumours are true this one is already on the rocks. Microsoft are (supposedly) having trouble hitting adequate manufacturing numbers at their intended spec for the APU that the whole system hinges on. Microsoft being who they are I can see them either down clocking it to oblivion or selling at original spec and hoping, not that they ever tried that one before.
A greater than 50% critical hardware failure rate didn't break the 360 market; so pardon me if I don't have much faith that it will for the Xbone. (Or maybe I'm just an old gaming fool.)BrotherRool said:If the Xbone has a red ring problem, nothing is going to save them. They better have got their stuff together on that
The gaming world really need to sit down and hammer out some grounded definitions for "Indie".Thunderous Cacophony said:Disagree on #3, though. Mojang is a billion-dollar company. Billion as in "more money than I can comprehend", billion with a B. When Minecraft started, they absolutely could be classified as an indie developer. However, at this point I'm uneasy calling them that because they don't need a publisher...
I've heard that the Xbone's APU is positively massive for a wafer of its size at its printing scale (29 nanometers, IIRC). That was about three months ago.rasmithuk said:I've read rumours that claim the complete opposite. One said that Microsoft have been telling developers that the specs of final silicon are better than expected which should give performance of the GPU a 10-20% boost. The other said that Sony backed out of a load of component orders due to production issues with the PS4.
As with all rumours who's knows what's true.
Indeed. Every time I realize I accidentally bought a game that requires Games For Windows Live, I want to scream.'m saying that you should not let the people who designed Games for Windows LIVE anywhere near the thing. Actually, you should probably fire those people.
I am not joking.
By the same logic Blizzard-Activision is indie, as they self-publish. Overall I fully agree though - especially as I'm not entirely convinced you should call it Mojang supporting Microsoft, as XBLA sure needs minecraft a lot more than minecraft needs XBLA.Legion said:3) I agree with all of it, except Minecraft is still indie, because they don't have a publisher. Being successful doesn't really change that, but I agree with the overall point being made. That supporting Minecraft isn't really "supporting indie's" as a thing, because at this point it doesn't actually need support.
Pretty much un-emulatable architecture, especially for PS3-on-PS4 (I'm not explaining it again, look through my previous posts if you really want to know)theApoc said:2.) Not really sure what it is about the new systems that takes compatibility off the table but I agree, this is a big mistake.
We're not saying 'let anything on the console' (although there are rumours that there's gonna be an 'app store' for the Xbone that integrates with the Win8 store...yay...-_-), but if something is of high enough quality to be on the console, let them release without 1) going through a big publisher (e.g. like what Klei did with Shank) or 2) Going through Microsoft Studios publish it and then be platform exclusive (e.g. what Klei sadly did with Mark of the Ninja)3.) What would you rather have? 10 games of Minecraft quality or 10,000 fruit ninja knockoffs? Users don't need a larger selection of crap, they need a smaller selection of gold. Proven developers with reliable/complete ports is the way to go. Some sort of non intrusive sampling ground would be good as well. But indie games should have to meet a certain standard before inclusion. Tech demos abound and that just ain't fun.