Battlefield Doesn't Need Annual Release, DICE Says
DICE: Battlefield is becoming a "first-person shooter/vehicular combat platform".
Like it or not, the annual release of a new Call of Duty game hits the gaming market like a kid doing a cannonball. Publishers desperately move their release dates to get out of the way, and the mainstream media makes it a line item on the nightly news. While it might make a huge splash, that's not a game that DICE wants to play with its Battlefield franchise.
"We can't build a game at DICE every year," Battlefield 4 executive producer Patrick Bach told [a href=http://www.videogamer.com/ps4/battlefield_4/news/dice_downplays_battlefield_annualisation_rumours.html]Videogamer[/a]. It's not for lack of demand, he says, but lack of reason. "Now it's been almost two years and people feel like they are continuously playing - we still have huge amounts of players playing Battlefield 3... Battlefield is almost turning into a first-person shooter/vehicular combat platform where people want more things but put into the same core mechanic."
Even so, he's quick to point out that the upcoming Battlefield 4 has reasons to exist. "Doing things like we're doing after Battlefield 4, you couldn't do that within [Battlefield 3]. It's not the same game... Just the fact that the customization layer is so much deeper, is based on a complete rewrite of the core handling of assets from the ground-up."
Meanwhile, Battlefield 4 will arrive on PC, Xbox 360, and Playstation 3 November 1st, with Xbox One and Playstation 4 versions expected later.
Source: [a href=http://www.videogamer.com/ps4/battlefield_4/news/dice_downplays_battlefield_annualisation_rumours.html]Videogamer[/a]
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DICE: Battlefield is becoming a "first-person shooter/vehicular combat platform".
Like it or not, the annual release of a new Call of Duty game hits the gaming market like a kid doing a cannonball. Publishers desperately move their release dates to get out of the way, and the mainstream media makes it a line item on the nightly news. While it might make a huge splash, that's not a game that DICE wants to play with its Battlefield franchise.
"We can't build a game at DICE every year," Battlefield 4 executive producer Patrick Bach told [a href=http://www.videogamer.com/ps4/battlefield_4/news/dice_downplays_battlefield_annualisation_rumours.html]Videogamer[/a]. It's not for lack of demand, he says, but lack of reason. "Now it's been almost two years and people feel like they are continuously playing - we still have huge amounts of players playing Battlefield 3... Battlefield is almost turning into a first-person shooter/vehicular combat platform where people want more things but put into the same core mechanic."
Even so, he's quick to point out that the upcoming Battlefield 4 has reasons to exist. "Doing things like we're doing after Battlefield 4, you couldn't do that within [Battlefield 3]. It's not the same game... Just the fact that the customization layer is so much deeper, is based on a complete rewrite of the core handling of assets from the ground-up."
Meanwhile, Battlefield 4 will arrive on PC, Xbox 360, and Playstation 3 November 1st, with Xbox One and Playstation 4 versions expected later.
Source: [a href=http://www.videogamer.com/ps4/battlefield_4/news/dice_downplays_battlefield_annualisation_rumours.html]Videogamer[/a]
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