Star Trek Game's Producer Leaves Paramount
He's pursuing personal projects, not being canned. Honest.
You remember Paramount's Brian Miller; he's the guy who said "a game which tanks [http://www.escapistmagazine.com/news/view/122475-Paramount-Hopes-To-Please-Gamers-With-Authentic-Star-Trek]; after 14 years at Paramount, Miller's on his way out the door, to pursue personal projects.
This news may please J.J. Abrams, who claimed to have been a debatable claim [http://www.escapistmagazine.com/news/view/127760-Star-Trek-Game-Emotionally-Hurt-J-J-Abrams], given the film's other problems - and suggested throwing out everything that had gone before and starting from scratch for the next game.
"For me," Miller told Forbes [http://www.forbes.com/sites/danielnyegriffiths/2013/03/08/star-trek-video-game-interview-paramount-pictures/] a while back, "if we can go out there and we can get fans to really like the game and say 'you know what, that was a really fun game' that's a win." It didn't pan out that way, and that's as much of a disappointment for Paramount as anyone. It deliberately kept development in-house, thinking that farming it out to a game developer would only hurt the brand. Now Miller has to be wondering whether being the public face of a conspicuous failure - all those interviews, all those quotes - was such a great idea after all.
Source: Deadline [http://www.deadline.com/2013/10/paramount-brian-miller-exiting-star-trek-video-game/]
Permalink
He's pursuing personal projects, not being canned. Honest.
You remember Paramount's Brian Miller; he's the guy who said "a game which tanks [http://www.escapistmagazine.com/news/view/122475-Paramount-Hopes-To-Please-Gamers-With-Authentic-Star-Trek]; after 14 years at Paramount, Miller's on his way out the door, to pursue personal projects.
This news may please J.J. Abrams, who claimed to have been a debatable claim [http://www.escapistmagazine.com/news/view/127760-Star-Trek-Game-Emotionally-Hurt-J-J-Abrams], given the film's other problems - and suggested throwing out everything that had gone before and starting from scratch for the next game.
"For me," Miller told Forbes [http://www.forbes.com/sites/danielnyegriffiths/2013/03/08/star-trek-video-game-interview-paramount-pictures/] a while back, "if we can go out there and we can get fans to really like the game and say 'you know what, that was a really fun game' that's a win." It didn't pan out that way, and that's as much of a disappointment for Paramount as anyone. It deliberately kept development in-house, thinking that farming it out to a game developer would only hurt the brand. Now Miller has to be wondering whether being the public face of a conspicuous failure - all those interviews, all those quotes - was such a great idea after all.
Source: Deadline [http://www.deadline.com/2013/10/paramount-brian-miller-exiting-star-trek-video-game/]
Permalink