The Franz Kafka Videogame is Rightfully Absurd

roseofbattle

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Apr 18, 2011
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The Franz Kafka Videogame is Rightfully Absurd

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Existentialist writer Franz Kafka was known for the absurdity and hopelessness in his work; a particular Kafka-inspired videogame plans to channel these themes.

The Franz Kafka Videogame is a classic adventure game based on the novels of Franz Kafka, including The Castle, The Trial, and The Metamorphosis. Playing with absurdism and hopelessness, Kafka examined the individual in a meaningless, absurd world. Evident in the game's trailer, The Franz Kafka Videogame will be surreal.

Developer Denis "mif2000" Galanin described his game to Polygon in an email: "The hero named K. gets a sudden offer of employment. And this event changes his life, forcing him to make a distant voyage. To his surprise, the world beyond his homeland appears to be not as normal as he would think. Together with the hero you will experience an atmosphere of absurdity, surrealism, and total uncertainty."

The Franz Kafka Videogame contains logic puzzles and an interesting art style in high-definition. Kafka fans should be able to spot some references to particular novels in the game's trailer. Be prepared for the surreal because any Kafka-inspired work is play around with the meaningless and unfair parts of the world. Anything could happen to anyone.

Galanin also created Hamlet or the Last Game Without MMORPG Features, Shaders and Product Placement, a game in which a scientist goes back in time and gets involved in the lives of the characters from Shakespeare's play Hamlet.

The Franz Kafka Videogame launches in 2014 for iOS, PC, Mac, Android, and Linux.

Source: Polygon [http://kafkagame.blogspot.com/]


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Adept Mechanicus

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Oct 14, 2012
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I like that the art is in the style of those old Soviet Soyuzmultfilm animations, but that's about it. Having logic puzzles in a Franz Kafka game seems like a misstep, unless every single logic puzzle is unsolvable because logic is out to lunch. But if that were the case, why would we play a game that can't be finished?
 

Clovus

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Mar 3, 2011
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I've always been a fan of traditional Adventure games and also the Samarost/Botinicula type. However, Hamlet was pretty terrible. Some of the puzzles were not very good and it wasn't very funny or interesting. I imagine someone could probably make a pretty interesting Kafka-style game, but that would probably be the developers of Papers, Please (which almost already counts).