To be entirely fair, that was back when Bioware had a soul.Soviet Heavy said:Maybe if it didn't look so blindingly generic I'd be more interested. We're looking at a period 3400 years before the films, and they just look like blockier X-Wings and Tie Fighters. Same could be said for the entire visual design of The Old Republic.
Seriously, its not like Bioware can't do something unique with Star Wars' art design. Look at the stuff they made for KOTOR, those Sith Interceptors and Interdictors were unique designs while still sharing the same universe.
I think that's just playing it safe, because people expect X-wings when they hear Star Wars.Soviet Heavy said:Maybe if it didn't look so blindingly generic I'd be more interested. We're looking at a period 3400 years before the films, and they just look like blockier X-Wings and Tie Fighters. Same could be said for the entire visual design of The Old Republic.
Seriously, its not like Bioware can't do something unique with Star Wars' art design. Look at the stuff they made for KOTOR, those Sith Interceptors and Interdictors were unique designs while still sharing the same universe.
And this is more or less why I hate free to play games(though admittedly, SWTOR is a particularly bad example of one). I always get the feeling that I would enjoy the game more if I had just paid $60 up front. Only with SWTOR I did that. And paid several months of subscription fees. Oh well.Agayek said:I've gotta agree with this overall. I'm a sub to the game, so I've been able to play it for the last month, and while it's fun, it's hampered by the game's incessant need to monetize every single thing they possibly can.
That "and" should be an "or". Rogue Squadron had nothing in common with the X-Wing/Tie Fighter series aside from the setting. One is basically Star Fox: Star Wars edition, while the other one is a full blown flight sim. Totally different genres.Unfortunately, Galactic Starfighter isn't quite the robust return to the likes of Rogue Squadron and X-Wing vs. TIE Fighter some of us have been hoping for.
I'd call anyone insane if they thought Galactic Starfighter could ever hope to be like the X-Wing/TIE series OR Rogue Squadron. Simply because it's an MMORPG.WMDogma said:Unfortunately, Galactic Starfighter isn't quite the robust return to the likes of Rogue Squadron and X-Wing vs. TIE Fighter some of us have been hoping for.
Pretty much, yeah. What they should've done is just had X-Wings and TIE Fighters. They're like the Spitfire and Bf 109: The two classic dogfight adversaries that are like age-old sparring buddies, and lets you know where we are instantly by the mere sight of one of them.Nimcha said:people expect X-wings when they hear Star Wars.
True, but both are great for wildly different reasons. By saying 'and' instead of 'or', I think Dogma is grouping them together not as identical gaming experiences, but as Star Wars starfighter games that are good, robust games.Owyn_Merrilin said:That "and" should be an "or". Rogue Squadron had nothing in common with the X-Wing/Tie Fighter series aside from the setting. One is basically Star Fox: Star Wars edition, while the other one is a full blown flight sim. Totally different genres.Unfortunately, Galactic Starfighter isn't quite the robust return to the likes of Rogue Squadron and X-Wing vs. TIE Fighter some of us have been hoping for.