Are you sure this is game is about Batman and not the Punisher?One of the cinematic takedowns the series is known for involves tossing thugs into the air so that the Batmobile can shoot them with its guns.
Are you sure this is game is about Batman and not the Punisher?One of the cinematic takedowns the series is known for involves tossing thugs into the air so that the Batmobile can shoot them with its guns.
Wow, that sounds fantastic! I love the idea of using the car in this way to complement the Man. If done right there should be some fantastic, tricky puzzles with all sorts of combinations of moves from the Man and the Machine. One to look forward to.And that's where the new function of the Batmobile comes in; the thing is a goddamned Transformer. With the push of a shoulder button, the car goes from pursuit mode to battle mode. In battle mode, you have much greater mobility and maneuverability. You're able to dodge with a quick button tap, as well as move laterally left and right, while laying down machine gun fire peppered with the occasional high-powered cannon shot. The cannon is on a cooldown, so you'll have to dodge enemy fire as you wait for it to recharge. Playing as a Batmobile tank takes a bit of time to figure out - during the demo, they insisted I play through a short tutorial scenario before starting the demo proper - but once you do, it is thoroughly enjoyable.
It is very easy to transition between driving the Batmobile and wading into a fist fight with Batman - you can even time Batman's arrival so that he jumps out of the car and immediately starts comboing off punching the bad guys. One of the cinematic takedowns the series is known for involves tossing thugs into the air so that the Batmobile can shoot them with its guns. That's because the Batmobile can be controlled remotely. Yeah, the gadget wheel has a remote control that you can basically use drive the vehicle even when Batman is busy somewhere else. This was also useful when infiltrating Ace Chemicals and trying to get past the many puzzles. The Batmobile can shoot a tether cable, and pull objects like stuck doors, or in one memorable sequence, the counterweight to an elevator system so that Batman can get further into the plant to rescue Ace Chemical workers.
Yeah I'm becoming concerned. I know the batmobile would probably include some heavy weapons but having artillery and machine guns capable of full scale tank battles just doesn't fit the character of Batman. Not to mention the fact that there is absolutely no way to prevent casualties when in a full on mechanized warfare engagement. In the grand scheme of things Batman is a small scale hero and this sounds more like an urban combat game that stars Batman. I have a lot of faith in Rocksteady but I'm nervous just the same.Falterfire said:Are you sure this is game is about Batman and not the Punisher?One of the cinematic takedowns the series is known for involves tossing thugs into the air so that the Batmobile can shoot them with its guns.
Well, if by faithfully you mean to the point where bad guys hit invisible walls on rooftops when clearly hit with a puch that would knock them off to their vertical deaths...Jasper van Heycop said:I wonder how they are going to uphold the no killing rule (which they have upheld so faithfully in the previous games) when they give the player access to a murder machine with machine guns and rockets. Not that I'd really mind if they didn't, after all I love Burton's Batman and he doesn't fuck around.