Super Smash Bros. Wii U and 3DS Gets Playable Mii Characters - Update

GamemasterAnthony

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I think we all saw this coming as soon as custom move sets were confirmed. The Find Mii stage was also a pretty good hint.

I'm curious, though. Does this mean your specials will be based on your Mii's shirt color like they were in Find Mii?
 

Roxas1359

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Aug 8, 2009
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GamemasterAnthony said:
I think we all saw this coming as soon as custom move sets were confirmed.
I had pretty much the same guess when it came to that as well honestly. I'm not surprised by this at all really, since they've been incorporating Miis in pretty much anything. Now to wait until I get conformation on my Captain Falcon already... >.>
 

Random Argument Man

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I was expecting this for Brawl, but I get this one game later. I'm hoping for a good move set. Here's hoping to another big reveal character. I'm wondering where is Captain Falcon and the Puff are.

Never underestimate the power of Jigglypuff. Most deadly character in the original smash.
 

Aeshi

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Um... I think the forum bugged out the first few posts. Either that or GamemasterAnthony possess time-travel powers.

EDIT: Nevermind, its fixed now.
 

JoJo

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Huh, I'm actually quite pleased about this, it'll be good fun being able to fight with Mii's I've made based on characters I've written. Guess this was inevitable after Miis became a permanent fixture in Mario Kart.
 

themilo504

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I think a lot of people expected this, i think it's pretty cool even if I?m afraid that custom move sets are going to be very overpowered, and that a lot of online matches will be against literal dick heads.
 

EyeReaper

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Not gonna lie, I think its a better and more deserving character choice than Palutena, Whom I think is only in here because Kid Icarus Uprising was Sakurai's work. Playing favorites if you ask me.

And where are the Ice Climbers already? D:
 

Sould1n

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As cool as the trailer was for them, I'v overall disappointed at the inclusion of Mii's. There are neat things, like the fighting style diversity, and I was expecting to be included in the game in some form.

Bad things however are that the fighting styles don't seem to have much inspiration from the games the Mii's have actually been in. There's some minor factors, but the fighting styles are all generic ones for the most part rather than Wii Sport, Nintendo Land, or Pilot Wings inspired. Furthermore the amount of effort put into making these characters and their large move-sets worries me. A lot of that effort could have gone into other characters. I guess this latter criticism will be null though provided the roster doesn't show how it's been affected by so much devotion to making many Mii move-sets.
 

templar1138a

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And this is the first inclination I've ever had to make a Mii thingy. I loved making custom characters in Soul Calibur, and maybe I'll like seeing a goofy avatar that only looks somewhat like me beating up beloved Nintendo characters.
 

MrMan999

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Oct 25, 2011
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Palutena is an interesting choice. The Mii's were kind of obvious really. But it should provide for some hilarity.
 

major_chaos

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Feb 3, 2011
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Ugh. I wasn't endearing when MS did it Nindendo, and its not any better when you do it. Game devs, please stop shoehorning your silly player representation puppets into games.
 

Mr. Q

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Apr 30, 2013
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Huh.

I guess that leaked list is now looking more and more fact than fiction.

I'm not against the Mii's but I am curious as to how they play. Do they have their own move sets or are they borrowing from other fighters like Mega Man and Link? Would like to see a video on their gameplay style.
 

Steven Bogos

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Jan 17, 2013
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Super Smash Bros. Wii U and 3DS Gets Playable Mii Characters - Update

The latest character to join Super Smash Bros. is... you!

Read Full Article
 

weirdee

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Apr 11, 2011
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since Reggie was so kind to donate a second version of himself before E3 on the 3ds network, I can now pit Reggie and Reggie's evil twin against each other
 

Shayman

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I really don't like Miis being mixed into all these games. At least they're totally optional in SSB, can't avoid playing one in Mario Golf.
 

Infernal Lawyer

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I imagine it's pretty bloody hard to balance moves when they can be switched and mixed into a variety of skillsets. You can't just look at each one in a vacuum: That epic finisher with a massive charge-up could be useless by itself but ridiculously overpowered if you also have some way of stunning your opponent (such as Donkey Kong's... I don't know, he freaking headbutts you into the ground).

Still, this is giving me even more reasons to buy a WiiU.