This was probably the most detailed analysis of the subject, and I can agree with Ubisoft's(or at least, the publisher's side) dismissal of female protagonists because of Beyond Good and Evil 2 never seeing a release date.
As for the multiplayer, I think that the co-op is an addition to the multiplayer. I feel that Ubisoft couldn't leave a game without their signature assassination mp game mode, which will probably include customisable characters of many ethnicities and genders. This co-op feels more like it was designed because of Watch_Dogs, which had the exact same sort of mechanism(everyone is Aiden Pearce, but only you look like him, everyone else is a random NPC).
I am pretty sure that most people will agree that unless the game has been made uber-hard, the co-op will be largely redundant. What's sad is that its not even the fun kind where you could do side missions and faff around Paris with your friends.