The Legend of Princess Kicks Zelda into Overdrive
Imagine a world where Nintendo, in co-operation with a Treasure still in its prime, crafted a sequel to Zelda II: The Adventures of Link. Konjak has made this a reality.
It's about as shameless as Noitu Love [http://www.graalonline.com/][/I], Sandberg's latest is an ode to all things Zelda, featuring some intense slashing action and chicken-riding double-jumps.
The Legend of Princess is currently regulated to but a single playable level, though IndieGames [http://www.indiegames.com/blog/2009/01/freeware_game_pick_the_legend.html] points out that one could very easily play through it several times over with different sets of starting equipment. It's hard to say whether or not Konjak will continue with the project as he notes on his official site that, "At least now I'm burnt-out on making arcadey action games for a while." Perhaps with enough motivation (and a noticeable lack of lawsuit from Nintendo's suits), fans could convince him to go down the road of manic action one more time.
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Imagine a world where Nintendo, in co-operation with a Treasure still in its prime, crafted a sequel to Zelda II: The Adventures of Link. Konjak has made this a reality.
It's about as shameless as Noitu Love [http://www.graalonline.com/][/I], Sandberg's latest is an ode to all things Zelda, featuring some intense slashing action and chicken-riding double-jumps.
The Legend of Princess is currently regulated to but a single playable level, though IndieGames [http://www.indiegames.com/blog/2009/01/freeware_game_pick_the_legend.html] points out that one could very easily play through it several times over with different sets of starting equipment. It's hard to say whether or not Konjak will continue with the project as he notes on his official site that, "At least now I'm burnt-out on making arcadey action games for a while." Perhaps with enough motivation (and a noticeable lack of lawsuit from Nintendo's suits), fans could convince him to go down the road of manic action one more time.
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