Me I prefer Apocalypse, as it is the first one I played, the strategic map gameplay of the first two might be better, but tactical map and interface is so much better in Apocalypse, that I always had a hard time with the first two, even if I can see they are overall better game, due to better pacing mostly.Tiamat666 said:Am I the only person in the world who likes Terror From the Deep more than UFO Defense?
I suppose it has something to do with the fact that I played TFTD first. After that intense, cuthuluesque atmosphere, I just couldn't get into the stereotypical presentation of aliens in the original. A couple of times I had that X-Com itch, I fired up UFO Defense to "finally check it out", and 10 minutes later I quit and go back to TFTD. I can't help it.
I agree that some of the Terror missions, especially the 2 level Ship missions, can be LONG. But I somehow enjoyed sweeping through them, checking every nook and cranny. If it was full of lobsters you were screwed however.
Also, Super Avatar Brothers deserves to be on this list. That jumping was just insanity. Especially considering that loading a game after death took like 4 minutes or so.
Also: "Tricks of the Trickster, Chapter 1: Exploding Books".
'nuff said.
Me too - I never managed to get all that far into the first two. TBH though Apocalypse was WAY easier than the first two.iniudan said:Me I prefer Apocalypse.
It indeed was much easier, mostly due to giving you good equipment from the start and ability to raid, which target will usually be the alien cultist, as they will never like you and they don't sell anything anyway. Thus why I think the first two had better pacing.xxobot said:Me too - I never managed to get all that far into the first two. TBH though Apocalypse was WAY easier than the first two.iniudan said:Me I prefer Apocalypse.
I also wouldn't mind seeing an apocalypse reboot... As long as they brought back the ship combat too.
I tried Apocalypse once, but that mix between real time and turn based combat was confusing me, so I went back to TFTD.iniudan said:Me I prefer Apocalypse, as it is the first one I played, the strategic map gameplay of the first two might be better, but tactical map and interface is so much better in Apocalypse, that I always had a hard time with the first two, even if I can see they are overall better game, due to better pacing mostly.
If you got six hours in and none of your equipment changed then at the very least you had to have more skill since the enemies just get stronger. Saying you didn't feel like you were making progress either means you kept wandering around the same area without advancing or you ignored ringing the bells and reaching new and horrible areas (Scenery wise, the shifts from Undead Burg to Blight town to the Forest are pretty vast)Silentpony said:I can honestly say I will never understand the Dark Souls phenomenon. Yes its hard. So is reading a book in a language you don't understand. Yes its unforgiving. So is a nun with a ruler and a scowl. Yes players are almost cultists in their elitism and smugness....
Can't really think of a good analogy to that one, but why bother?
And before you go smug on me, yes I DID play it. And yes I DID get several hours in. And it was just more of the same. Despite my character moving forward and gaining levels, I felt as if no progress was being made. In terms of gameplay, scenery, equipment and character development I couldn't point to a notable difference between me of the now and me of the six hours of gameplay ago.
So I proudly agree that I will never beat Dark Souls. I hope it feels smug at the bottom of my game collection.
And that. Seaweed still gives me nightmares, though.phoenixlink said:The original TMNT game on the nes with that damn electrcic seaweed. many rage qq tears
I completely agree. There are way harder games out there - I Wanna Be the Guy for the ridiculous manual dexterity and trial and error it requires, Angband for it's brutal punishment of even a slight bit of impatience or lack of preparation.Sigmund Av Volsung said:Aside from those few tidbits(and Blighttown to be sure), the game isn't that difficult. It's just demanding, in the same way that say, Shogun 2 is demanding. If you just Ctrl+A and Right Click in that game, you can have your s**t ruined rather quickly, but use proper tactics and the fight becomes balanced, similarly to how paying attention(in the non-cheap areas) results in safe exploration.
I don't think its even that. I think the game has a reputation for being demanding(after all, the PC version is called "Prepare to Die", and the preceeding game, Demon's Souls was stupidly difficult at times), and its more of an outsider's perspective into the game.briankoontz said:I completely agree. There are way harder games out there - I Wanna Be the Guy for the ridiculous manual dexterity and trial and error it requires, Angband for it's brutal punishment of even a slight bit of impatience or lack of preparation.Sigmund Av Volsung said:Aside from those few tidbits(and Blighttown to be sure), the game isn't that difficult. It's just demanding, in the same way that say, Shogun 2 is demanding. If you just Ctrl+A and Right Click in that game, you can have your s**t ruined rather quickly, but use proper tactics and the fight becomes balanced, similarly to how paying attention(in the non-cheap areas) results in safe exploration.
I can only assume all of these people stating how difficult Dark Souls is are young gamers who don't have much experience with gaming beyond the modern AAA hand-holding market. After a stint of Call of Duty, Dark Souls must seem like some kind of sadistic nightmare.
And later someone realised that there was that bug that set the difficulty of UFO defence to the easiest setting despite choosing higher difficulties.small said:Ive actually got the strategy guide for terror from the deep next to my computer and it actually states the developers made it harder on purpose because of complaints from players the first game was "too easy"