I suppose I should have expanded on the "The details are left vague enough for ample improvisation" part. In my games, I've omitted scenes entirely based on decisions made by players, and sometimes I've simply re-arranged the order in which scenes occur. Sometimes new scenes come up based on the context of what's going on, or a given scene takes a different direction than planned. Whether you pre-script a scene or improvise one entirely, it's simply about ensuring that this distinct portion of the narrative will serve some purpose to the bigger picture beyond, "you get XP and loot." (But again -- this is if you want to run a more story-focused game.)Therumancer said:*snip*
The Escapist clearly marks promotional content as far as I've seen, so I guess the author simply prefers SoE over World of Darkness. In my honest opinion, World of Darkness has always been better at naming itself story-driven than actually being so. The God-Machine rules updates were a massive step in the right direction, but they are still not integrated with most of the sourcebooks. I would rather go for something more free-form or Apocalypse World/Dungeon World.Jim_Callahan said:So... they're paying you to advertise their game, right? I'm interpreting that correctly?
I mean, nothing wrong with that, I know y'all have bills to pay, but when you talk about story-driven tabletop versus encounter-driven and you go with a random 1% market share game instead of the 25% market share game that's called its GMs 'storytellers' since 1991 and actually awards XP based on story participation and roleplay, it sort of throws up the stealth marketing flag pretty hard.
Is there some sort of tag or indicator on that which I'm just missing?
Yeah, I really hope that after Tito's piece only a few days ago that they are still mindful of the guidelines for reporting payment. And I'm with Johkmil- WoD is not inherently a great system for telling stories. It's passable, but even D&D now offers xp rewards and "inspiration die" for roleplaying.Johkmil said:The Escapist clearly marks promotional content as far as I've seen, so I guess the author simply prefers SoE over World of Darkness. In my honest opinion, World of Darkness has always been better at naming itself story-driven than actually being so. The God-Machine rules updates were a massive step in the right direction, but they are still not integrated with most of the sourcebooks. I would rather go for something more free-form or Apocalypse World/Dungeon World.Jim_Callahan said:So... they're paying you to advertise their game, right? I'm interpreting that correctly?
I mean, nothing wrong with that, I know y'all have bills to pay, but when you talk about story-driven tabletop versus encounter-driven and you go with a random 1% market share game instead of the 25% market share game that's called its GMs 'storytellers' since 1991 and actually awards XP based on story participation and roleplay, it sort of throws up the stealth marketing flag pretty hard.
Is there some sort of tag or indicator on that which I'm just missing?
I am unaware of any agreement that can be considered "paying you to advertise their game" between the game makers and The Escapist/Defy Media, nor does there exist any such agreement between the game makers and myself, the article author.Jim_Callahan said:So... they're paying you to advertise their game, right? I'm interpreting that correctly?
I mean, nothing wrong with that, I know y'all have bills to pay, but when you talk about story-driven tabletop versus encounter-driven and you go with a random 1% market share game instead of the 25% market share game that's called its GMs 'storytellers' since 1991 and actually awards XP based on story participation and roleplay, it sort of throws up the stealth marketing flag pretty hard.
Is there some sort of tag or indicator on that which I'm just missing?
This is an opinion piece. The author can mention anything their heart desires so long it helps to express their opinion. This isn't a news article. If you seriously see the mere mention of a game system as a shameless plug, just wow. Stop looking for shadowy cabals in the real world and remember that they can only happen in the game world- and those cultist need to die!Jim_Callahan said:-snip-