Hey, it's a review that doesn't seem to like my favorite game of all time! Yay! I should be angry, but it does bring some good points.
I think that my biggest problem with the game is not the battles, but freaking RPG elements. They are just so wonky. You have 2 experience bars, one for your pilot and one for your weapons proficiency. Pilot level dictates how much AP you have, while weapon level makes you better with that weapon. You increase you pilot level by killing stuff, which makes sense, HOWEVER, you increase you weapon level by DESTROYING enemy body parts! Now that's just stupid, because some weapons, like shotguns or machine guns, are actually good for destroying multiple enemy parts without killing the enemy, while all other weapons, are more likely to kill the enemy outright. It's just a weird and non intuitive system.
Also, the multiple campaigns feature should have been praised more. It's only during the second playthrough you realize how genius it is, when you have to face your former allies as some nameless enemies. Markus, I will always feel guilty for leaving your twin daughters without father.
ALSO, THE GAME HAD A FREAKING IN GAME INTERNET with a bunch of secrets and unlockables. Can you imagine how mind blowing that feature was back during PS1 era?!