Outlast 2 is in Development, Red Barrels Announces

roseofbattle

News Room Contributor
Apr 18, 2011
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Outlast 2 is in Development, Red Barrels Announces

Red Barrels confirmed it is working on Outlast 2, the sequel to the first-person survival game that launched a year ago.

Bloody Disgusting [http://www.escapistmagazine.com/tag/view/red%20barrels].

Red Barrels co-founder Philippe Morin explained Outlast 2 will take place in the same universe with different characters and a different setting. Morin said the 12-person indie team may make a game that revisits Mount Massive Asylum, the setting of Outlast [http://escapistmagazine.com/tag/view/outlast], but that won't be the case for Outlast 2.

"We have new ideas and themes we'd like to explore and we think we're cooking up something special," Morin said.

Morin chose not to confirm whether Outlast 2 will tie into the events at Mount Massive Asylum, choosing to keep the story of the sequel a secret as a part of mystery of horror games.

Morin also did not answer questions about the mechanics for the sequel or whether players will be fighting a monster or fleeing from a monster. "Our goal is to give players first and foremost an emotional ride, so every design decision will be based on how it affects the experience and if it serves it," he said.

"We really want to keep on improving our craft, but ultimately we'll approach things the same way we did with the first game, which was to make a game we're scared to play ourselves and trust our instinct."

Outlast first launched on PC in September 2013, later coming out on PS4 in February and on Xbox One in June. The Whistleblower DLC released in May.

Source: Bloody Disgusting [http://bloody-disgusting.com/news/3318564/exclusive-red-barrels-confirms-outlast-2/]


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IamLEAM1983

Neloth's got swag.
Aug 22, 2011
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Really? I was mildly unnerved, myself, but I just stuck to the fact that it was a game. A cousin of mine, on the other end...

I'm not exactly a sadistic person, but seeing a grown man squirm like a child while in broad daylight and almost needing coercion to take a few steps forward or flip switches? That made my Inner Bastard very, very happy.
 

Glaice

New member
Mar 18, 2013
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This sounds excellent because I've heard many good things about Outlast, despite owning the game but haven't even playing it yet.
 

Silentpony_v1legacy

Alleged Feather-Rustler
Jun 5, 2013
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This may be unfair as its a low budget horror game, but do we really think Outlast 2 is going to be using new themes and ideas? Really?
I'm not saying Outlast was bad, but I don't want to see Outlast 2 be a pizza themed typing tutor.
My guess is Outlast 2 will be in large part cut ideas or scenes from the first one, just maybe in new corridors. Ideas they either didn't have the time/budget for, or simply need a little more polish.

Now that's all well and good. Great! More Outlast, but I just don't think Outlast 2 will be treading new grounds.
 

AH_EHUD

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Mar 30, 2014
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Outlast first launched on PC in September 2013, later coming out on PS4 in February and on Xbox One in June. The Whistleblower DLC released in May.

Doesn't this already go against the Xbox One Parity rule? Or am I just missing something?

"Essentially, the clause states that indie developers must launch their product on Xbox One at the same time it is launched on any other platform." - http://www.escapistmagazine.com/news/view/137988-Microsoft-on-Xbox-One-Parity-Clause-Xbox-Owners-Should-Feel-First-Class