I wouldn't mind another American Civil War game, I think the last Assassins Creed I played (AC3) kinda resparked my interest in it. I remember playing one on the PC ages ago (I mean aaaages), if anyone can remember it, it was just called North Vs. South I think and it was more of a Total War type scenario of pitting armies and platoons against each other. There were cannons, bayonets and lots of gunpowder.
Vietnam war in turn-based a-la Jagged Alliance 2 or X-COM would be phenomenal. Integrating the tunnels and traps into it would be flat-out AMAZING. Having visited the war tunnels in Vietnam myself, and seeing the ingenious, yet spine-chilling traps that were set by the VC, it would be a chaotic and stressful war environment, I really sympathize with anyone who was there and experienced it, and smoking weed just to stop from going insane.
If anyone's interested, the ones that still graphically stuck in my mind:
- The covered leaf-pit trap, in many variations: small one, just for foot, with spikes that point up AND downwards, so it's nearly impossible to escape from without further injury, leaving one screaming soldier to give away position of his platoon.
- The swinging trapdoor spike trap, needs no further explanation
- The threshold spike trap, where someone steps through a door way and a heavy spiked board can be released remotely to swing down and impale someone, special attention to the nether regions in spike location
- In the tunnels: Caltrops, so someone in pursuit in such a dark tunnel (crawlspace size only) who took a wrong turn could end up with a long spike thru the face
- And the tunnels themselves, so many tactical options. Apparently many had 90 degree bends close to the entrance so someone escaping could also avoid a grenade blast, then pop up somewhere else and shoot the pursuer.
Imagine all this in a game...it would be too real and stressful almost.