Crysis: Analogue Edition Brings The FPS To Board Games
Frame6 is bringing the Crysis multiplayer experience to tabletops - complete with Nanosuit abilities and that fancy bow.
Above all else, <a href=http://www.escapistmagazine.com/tag/view/crysis>the Crysis franchise is known for gorgeous graphics and visual effects that usually prompt some kind of hardware upgrade. That's why it's a little odd to imagine a version that only requires a tabletop - but it's exactly what Crysis: Analogue Edition intends to provide. This Kickstarter project from Frame6 will convert Crysis' advanced Nanosuit abilities and FPS gameplay into an eight-player strategy board game, right down to the futuristic weapons and chest-high walls.
Frame6's goal is to adapt <a href=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/8740-Crysis-2-Review.2>Crysis 2 and <a href=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/10210-Crysis-3-Review-Nothing-Underneath-the-Suit>3's multiplayer into a competitive board game experience. Players begin by laying out protective walls and covers across a 700 x 500 mm board, then pite CELL and USF teams against each other in Team Instant Action or Capture the Relay modes. Each player has a soldier board - effectively a character sheet - that manages health, suit energy, and abilities. Cards are used to highlight weapons, consumables, and in-game tactics as each side battles for supremacy.
So far so good, but the Nanosuit mechanic is where the Analogue Edition really stands out. On each turn, players can switch to one of three Nanosuit modes representing attack, defense, and stealth. Combined with maneuver and tactics cards, this opens up multiple combat approaches - you could sneak behind enemies, form strong defenses behind walls, make sniper attacks from long range, and more.
[kickstarter=frame6/crysis-analogue-edition-the-board-game/]
Of course, it wouldn't be a Kickstarter project without backer rewards. Outside of tiers offering the game itself, backers can directly sponsor individual weapon cards, or pick up a Collector's Edition with four alien CEPH combatants. In the stretch goals, Frame6 is also offering individual miniatures complete with two Nanosuit types, and an alternate scenario board for Ling-Shan island.
Crysis wouldn't be the first title <a href=http://www.escapistmagazine.com/news/view/136667-XCom-The-Board-Game-Needs-You-Commander>to jump from video to board game formats, but if it can bring the futuristic gunplay to tabletop - along with that bow and arrow - it could prove a very interesting one. The campaign is running until June 13, 2015.
Source: Kickstarter
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Above all else, <a href=http://www.escapistmagazine.com/tag/view/crysis>the Crysis franchise is known for gorgeous graphics and visual effects that usually prompt some kind of hardware upgrade. That's why it's a little odd to imagine a version that only requires a tabletop - but it's exactly what Crysis: Analogue Edition intends to provide. This Kickstarter project from Frame6 will convert Crysis' advanced Nanosuit abilities and FPS gameplay into an eight-player strategy board game, right down to the futuristic weapons and chest-high walls.
Frame6's goal is to adapt <a href=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/8740-Crysis-2-Review.2>Crysis 2 and <a href=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/10210-Crysis-3-Review-Nothing-Underneath-the-Suit>3's multiplayer into a competitive board game experience. Players begin by laying out protective walls and covers across a 700 x 500 mm board, then pite CELL and USF teams against each other in Team Instant Action or Capture the Relay modes. Each player has a soldier board - effectively a character sheet - that manages health, suit energy, and abilities. Cards are used to highlight weapons, consumables, and in-game tactics as each side battles for supremacy.
So far so good, but the Nanosuit mechanic is where the Analogue Edition really stands out. On each turn, players can switch to one of three Nanosuit modes representing attack, defense, and stealth. Combined with maneuver and tactics cards, this opens up multiple combat approaches - you could sneak behind enemies, form strong defenses behind walls, make sniper attacks from long range, and more.
[kickstarter=frame6/crysis-analogue-edition-the-board-game/]
Of course, it wouldn't be a Kickstarter project without backer rewards. Outside of tiers offering the game itself, backers can directly sponsor individual weapon cards, or pick up a Collector's Edition with four alien CEPH combatants. In the stretch goals, Frame6 is also offering individual miniatures complete with two Nanosuit types, and an alternate scenario board for Ling-Shan island.
Crysis wouldn't be the first title <a href=http://www.escapistmagazine.com/news/view/136667-XCom-The-Board-Game-Needs-You-Commander>to jump from video to board game formats, but if it can bring the futuristic gunplay to tabletop - along with that bow and arrow - it could prove a very interesting one. The campaign is running until June 13, 2015.
Source: Kickstarter
Permalink