THE BLUE TEAM!Thyunda said:I need more context. What 'Blue Team'? Also nothing quite like having sympathy for the Chief forced on us. I love it when that happens.
Apparently, Linda-058, Kelly-087, and Fred-104 from the Halo book series. I was wondering of they were ever gonna merge SP coop and the lore about more Spartan-II's beyond the Chief surviving. Glad they didn't waste that opportunity.Thyunda said:"Master Chief's story will be heavily affected by Blue Team."
I need more context. What 'Blue Team'? Also nothing quite like having sympathy for the Chief forced on us. I love it when that happens.
fix-the-spade said:THE BLUE TEAM!Thyunda said:I need more context. What 'Blue Team'? Also nothing quite like having sympathy for the Chief forced on us. I love it when that happens.
It's obviously Church, Tucker, Caboose, Wash and Freckles. If we're really lucky Tex, Sheila and Carolina will show up too, although Microsoft is traditionally scared of female heroes in case they bring too many cooties.
That would actually change my opinion of 343 Industries a little if they start using the established expanded universe lore. More proper Spartans can only be a good thing.kael013 said:Apparently, Linda-058, Kelly-087, and Fred-104 from the Halo book series. I was wondering of they were ever gonna merge SP coop and the lore about more Spartan-II's beyond the Chief surviving. Glad they didn't waste that opportunity.Thyunda said:"Master Chief's story will be heavily affected by Blue Team."
I need more context. What 'Blue Team'? Also nothing quite like having sympathy for the Chief forced on us. I love it when that happens.
Be very careful what you wish for, major IP seems to love bringing in prominent characters from their respective expanded universes just so they can take delight in killing them off in the most perfunctory way possible.Thyunda said:That would actually change my opinion of 343 Industries a little if they start using the established expanded universe lore. More proper Spartans can only be a good thing.
It might be their final Stronghold but I doubt they would all be gone just cause that got destroyed. I bet in Halo 6 there will be smaller pockets left around the Universe.Evonisia said:I stopped at "The Covenant's final stronghold".
No, Halo 5. No. That's fanfiction 101.
I've seen hints around that the Chief did something to actually warrant the man-hunt. I'm betting it's something so morally grey that it's up to the player to decide whether or not Master Chief is right or wrong.Sniper Team 4 said:Snip
It's not so much that I'm fond of expanded-universe characters nor even all too aware of them. My knowledge of the Halo-verse is fairly insignificant. I held 343 Industries in disdain because, at least in my opinion, their Title Update changes to Reach and the general tone and style of Halo 4 felt like a totally different series to the original trilogy, if you will. Gameplay-wise in Reach, but 4 just felt like a generic popcorn sci-fi.fix-the-spade said:-snip-
It's less to do with the feasibility of Brutes still having holdouts and more to do with how token it feels. They feel compelled to include a Covenant aspect to the story even though nobody batted a single thought about them in Halo 4, nor were they mentioned. It's more an issue with Halo 4's fan fictiony writing lingering on in its sequels.Dalek Caan said:It might be their final Stronghold but I doubt they would all be gone just cause that got destroyed. I bet in Halo 6 there will be smaller pockets left around the Universe.Evonisia said:I stopped at "The Covenant's final stronghold".
No, Halo 5. No. That's fanfiction 101.
But your right, that line is kinda FanFiction. XD Still looking forward to it and the new game mode.
How so? Jul's forces consider themselves the true successors to the Covenant and are the largest/most-powerful of the post-war Covenant factions. Hence, the The Swords of Sanghelios (and often the UNSC) refer to them as the Covenant.Evonisia said:I stopped at "The Covenant's final stronghold".
No, Halo 5. No. That's fanfiction 101.
The Brutes fell into in-fighting after the events of Halo 3. Even more than the Elites, the Brutes suffered greatly from the loss of leadership and technical assistance provided by the Prophets. They have since become heavily divided along tribal lines and haven't been a significant player in the post-war environment. As such, the Brutes aren't a priority for the Arbiter or the UNSC at the moment (aside from joint-UNSC and Swords of Sanghelios political efforts to unite the Brutes as an ally). This is also why they aren't seen in Halo 4 - they aren't part of Jul's forces because (a) they're not really interested in what he's up to, and (b) Jul most likely doesn't want them in his Covenant after the Great Schism and general Elite dislike for the Brutes.Evonisia said:It's less to do with the feasibility of Brutes still having holdouts and more to do with how token it feels. They feel compelled to include a Covenant aspect to the story even though nobody batted a single thought about them in Halo 4, nor were they mentioned. It's more an issue with Halo 4's fan fictiony writing lingering on in its sequels.
IIRC, the Brutes were actually starting to recover before 343's canon took over, because the Elites didn't know how to repurpose Forerunner technology without the assistance of the Prophets. Could have made for an interesting post-Halo 3 universe, but alas.
That's not exactly what's happening. The MC and other Spartan IIs are still an invaluable UNSC assets that command huge respect. But due to the events of Halo 4, the Chief has become embroiled in something far greater than the UNSC can comprehend and requires him to go solo (with Blue Team) in order to do his duty.Sniper Team 4 said:I like it. Looks good, but I hate this storyline. I'm so tired of it.
"Oh, well done. You saved the galaxy/planet/city/whatever from the giant threat. That was X-number of years ago, so step off. You're not important anymore/you're an inconvenience to the world now, blah blah blah."
And while the UNSC might support the Chief I think ONI have their own plans so that's why they are surrently hunting him down. I knew those Spooks could never be trusted.An Ceannaire said:That's not exactly what's happening. The MC and other Spartan IIs are still an invaluable UNSC assets that command huge respect. But due to the events of Halo 4, the Chief has become embroiled in something far greater than the UNSC can comprehend and requires him to go solo (with Blue Team) in order to do his duty.Sniper Team 4 said:I like it. Looks good, but I hate this storyline. I'm so tired of it.
"Oh, well done. You saved the galaxy/planet/city/whatever from the giant threat. That was X-number of years ago, so step off. You're not important anymore/you're an inconvenience to the world now, blah blah blah."
They can call themselves what they want: they aren't the Covenant and never will be. Though full disclosure, I was annoyed that the UNSC/Separatists kept calling the Covenant Loyalists the Covenant in Halo 3, but at least the Loyalists could claim that they technically never left the organisation. It comes off as just an excuse to restore a status quo just because it's your story, which is very fan-oriented and less logic-oriented. Halo 4 did the exact same thing (given that it appears to be the same organisation), and it was horrible then as well. Halo: Reach also kinda did this, and I suppose ODST did as well (to a much lesser extent).An Ceannaire said:How so? Jul's forces consider themselves the true successors to the Covenant and are the largest/most-powerful of the post-war Covenant factions. Hence, the The Swords of Sanghelios (and often the UNSC) refer to them as the Covenant.Evonisia said:I stopped at "The Covenant's final stronghold".
No, Halo 5. No. That's fanfiction 101.
Thanks for updating me. Seems the Brutes have faired better than some other races once the scalpel of 343 descended on the franchise.The Brutes fell into in-fighting after the events of Halo 3. Even more than the Elites, the Brutes suffered greatly from the loss of leadership and technical assistance provided by the Prophets. They have since become heavily divided along tribal lines and haven't been a significant player in the post-war environment. As such, the Brutes aren't a priority for the Arbiter or the UNSC at the moment (aside from joint-UNSC and Swords of Sanghelios political efforts to unite the Brutes as an ally). This is also why they aren't seen in Halo 4 - they aren't part of Jul's forces because (a) they're not really interested in what he's up to, and (b) Jul most likely doesn't want them in his Covenant after the Great Schism and general Elite dislike for the Brutes.
That's irrelevant though. Jul considers his faction to be the continuation of Covenant and most of the Elites and UNSC refer to his group as such.Evonisia said:They can call themselves what they want: they aren't the Covenant and never will be.
Old habits die hard. The UNSC had been fighting the Elites (who represented the most dangerous forces of Covenant) for over 25 years by the time of the Great Schism. In addition, it might have been acknowledgement by the UNSC command that they recognised the Arbiter's forces as the "legitimate" faction in the schism.Though full disclosure, I was annoyed that the UNSC/Separatists kept calling the Covenant Loyalists the Covenant in Halo 3
I'm failing to understand what you mean about all of this being illogical.It comes off as just an excuse to restore a status quo just because it's your story, which is very fan-oriented and less logic-oriented. Halo 4 did the exact same thing (given that it appears to be the same organisation), and it was horrible then as well. Halo: Reach also kinda did this, and I suppose ODST did as well (to a much lesser extent).
What's wrong with what happened to the Elites?Thanks for updating me. Seems the Brutes have faired better than some other races once the scalpel of 343 descended on the franchise.