Amen to the graphics complaints. It looks fine, cmon guys. It's also not finished. Yes, there are some muddy spots. I also saw some things that looked outright not finished. Hence why this is coming out in 6 months or so.
Also, I don't think we need to worry about control schemes. If you look closely at 2 different points, you can see that both control schemes should be allowed.
Example 1: When the Arwing was turning around to fire upon the red fortress, you can see no crosshair. But look at every other section with the Arwing. I see it there, operating as it should.
Example 2: This is the most important one. If you look closely at the Landmaster section with the giant worm, there's no crosshair, as it showcases the cockpit aiming mode. But look at just before the Landmaster transforms. What do you see? A crosshair.
Of course, both are these have slight problems... You can see a crosshair when the walker is being used on Corneria. Because of that, these examples might not hold up. But, I'm sticking with this assumption for now. Let's also put it this way. I don't think Nintendo of all people would force this idea without an option to turn it off if one half of the modes works properly for most of the gameplay shown.
Also, so excited. Holy hell... Looks great. Can't wait to get a Wii U!