A good article, and all points that i agree with. In fact, I didn't even realize most of these points until I read this, but they are all right.
The reason I didn't realize these points, of course, is because of the point that I'm surprised isn't mentioned in this article. The Batmobile handles like a nightmare, and I have been cursing it and hating it so much because of this that I failed to notice anything else. Chasing some of these cars--and a certain villain--through the streets often requires you to make ninety-degree turns. The game tells you to power slide, but the problem is that the slide turns into a near 180 if you hold the button down for more than a second. There's no weight to this car at all. Twitch your thumb just a little, and you go sweeping across the road and into a building. I don't even want to think about the later Riddler tracks, or beating times for the challenges. It has gotten so bad that I actually slow down now, taking my finger off of the gas (and is some cases, switching to tank mode quickly) in order to just turn the freaking thing. And when I am driving it, I never go to full speed because it handles so poorly.
Kingjackl said:
I'd say the *real* villain of the game is the developer who designed that last Riddler race. Holy shit, that is a painful experience.
Great. Just freaking great. The first race was a damn horror experience for me, and the second one involved those stupid crushing blocks that I was barely able to dodge most of the time. Your statement is not filling me with excitement in the slightest.