TheScorpion said:
A predictable list I have to say.
Aye, "predictable" is the right word.
Warioland 2 was some darn good platforming. Making Wario immortal was quite the change-up, but it made a lot of sense.
(It would be neat if Nintendo made a proper Super Mario All-Stars style re-release of all the Wario games, including Virtual Boy Wario Land, but I guess the miserable failure of Wario: Master of Disguise (DS) effectively put an end to that line.)
I'll throw in Konami's TMNT2, which has easily some of the best graphics and sound ever featured on the platform. I never got around to TMNT3, but I understand it's vaguely a predecessor to Symphony of the Night.
Hawki said:
One game I would nominate is Donkey Kong (not Land, just Donkey Kong), how it not only recreated the original arcade, but gave a plenthora of new levels and Mario new abilities as well.
Hell yes! Donkey Kong Land is a weird experimental thing that didn't quite work, but ol' Donkey Kong '94 is a quality product through and through. Mario vs DK on the GBA failed to capture the same magic due to some annoying little gameplay changes.
Hairless Mammoth said:
It's also funny how many of Nintendo's handheld spinoff games get the "Land" subtitle.
Um, there was Super Mario Land, and there was Donkey Kong Land, so... there were exactly two? (Not counting the sequels, or Kirby's Dream Land, which wasn't really a spinoff.)
Major_Tom said:
My game being in fucking German didn't really help.
Ahh, the Moyse German version, in which Cukeman [http://www.zeldadungeon.net/wiki/Cukeman] advises players about safe sex. Classic!