Assassin's Creed and Splinter Cell Movies Might Already Have Sequels Coming

JaredJones

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Assassin's Creed and Splinter Cell Movies Might Already Have Sequels Coming



Despite having not even been released yet, word has it that New Regency Productions is already looking at developing sequels to Assassin's Creed and Splinter Cell.

Sinking 200 million dollars into a movie adaptation of *any* video game is brash enough when you look at the dire history of video game movies, but shooting a sequel to said 200 million dollar movie before it has even been released? The studio heads at Regency Productions should be selling real estate for Mitch and Murray [https://www.youtube.com/watch?v=6FWfKoc-MKM] with those kind of brass balls.

Regardless, it looks like that might be the case with not only Regency's upcoming Assassin's Creed movie -- whose $200 million budget is no joking matter [http://screenrant.com/assassins-creed-movie-michael-fassbender-ubisoft-splinter-cell/] -- but with their Splinter Cell adaptation as well.

The words comes passed down from Variety [http://variety.com/2016/film/asia/assassins-creed-splinter-cell-sequels-1201735951/]:

Catchplay, the films' Taiwanese co-financier, told Variety that U.S. producer New Regency is looking at turning the two into movie franchises.

"They are both adaptations of successful Ubisoft games and would make ideal sequels," said Daphne Yang, CEO of Catchplay, speaking Tuesday as Catchplay launched a pan-Asian streaming video service.

It's a risky move, committing to a franchise before the first film has found success, but also one that more and more movie studios are trying out in recent years. Look no further than Lionsgate, which shot back-to-back-to-back-to-back adaptations of the Divergent series in an effort to further cash in on the YA novel trend. Unfortunately, the decision to put the cart before the horse is one that may ultimately end up coming back to bite Lionsgate, if Allegiant's abysmal box office reception [http://www.ign.com/articles/2016/03/22/divergent-finale-ascendant-budget-slashed-following-allegiants-box-office-debut] over the weekend is any indication.

The Michael Fassbender-starring Assassin's Creed is currently in post-production and is expected to hit theaters on December 21st. As for Splinter Cell, all we know is that Tom Hardy has been cast in the film's lead role of Sam Fisher. That movie is expected to hit theaters sometime in 2017.

Source: Variety [http://variety.com/2016/film/asia/assassins-creed-splinter-cell-sequels-1201735951/]

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Samtemdo8_v1legacy

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WOW I haven not heard of a Splinter Cell movie in YEARS!!!

Ever since I heard its initial reveal of it in the Splinter Cell Chaos Theory bonus feature.

So anyway is the Assassin's Creed movie going to take place in the medieval time period? I am getting tired of 17-19 century settings.
 

jurnag12

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I badly hope the AC movie bombs just to break at least one cycle of sequels attached to the franchise.
 

Ishigami

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Hhmmm if the movies are as "mediocre" as the games then it would actually be rather decent game movies... that tought is kind of funny and really depressing at the same time.
 

Creator002

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Putting the cart before the horse. Again.
I'm not sure if the horse is going to catch up at this rate.
 

Samtemdo8_v1legacy

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Ishigami said:
Hhmmm if the movies are as "mediocre" as the games then it would actually be rather decent game movies... that tought is kind of funny and really depressing at the same time.
The first 3 Splinter Cell games were anything but mediocre :p
 

FirstNameLastName

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I've only really played the first (and a bit of the second) Assassin's Creed game, but looking at that image reminds me of something I've always wondered about the Assassin's Creed canon; why do the assassins wear a conspicuous uniform, with their own colors and logo?
I can understand them wearing such clothing around their home base, but why go out to assassinate someone in it? You'd think dressing like a regular citizen would be a better way to go about it.

Obviously marketability comes into it, since a regularly dressed person of whatever age the game is set in isn't nearly as marketable as a well known outfit, but still, I've always found it really strange.
 

Samtemdo8_v1legacy

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FirstNameLastName said:
I've only really played the first (and a bit of the second) Assassin's Creed game, but looking at that image reminds me of something I've always wondered about the Assassin's Creed canon; why do the assassins wear a conspicuous uniform, with their own colors and logo?
I can understand them wearing such clothing around their home base, but why go out to assassinate someone in it? You'd think dressing like a regular citizen would be a better way to go about it.

Obviously marketability comes into it, since a regularly dressed person of whatever age the game is set in isn't nearly as marketable as a well known outfit, but still, I've always found it really strange.
For highly skilled Assassins they clearly lack subtlety :p
 

jurnag12

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FirstNameLastName said:
I've only really played the first (and a bit of the second) Assassin's Creed game, but looking at that image reminds me of something I've always wondered about the Assassin's Creed canon; why do the assassins wear a conspicuous uniform, with their own colors and logo?
I can understand them wearing such clothing around their home base, but why go out to assassinate someone in it? You'd think dressing like a regular citizen would be a better way to go about it.

Obviously marketability comes into it, since a regularly dressed person of whatever age the game is set in isn't nearly as marketable as a well known outfit, but still, I've always found it really strange.
I mean, at least in the first game it was kind of justifiable, since it was nigh-identical to the garb of priests that roamed Jerusalem and let you hide amongst them easily.

Everything from then on has just been increasingly weird, though. At least Syndicate seemed to mildly tone it down a bit.
 

Neurotic Void Melody

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Aww, was hoping they would get Ironside in on the Splinter Cell adaption so i could see him pull off a split wall jump.
 

FirstNameLastName

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jurnag12 said:
FirstNameLastName said:
I've only really played the first (and a bit of the second) Assassin's Creed game, but looking at that image reminds me of something I've always wondered about the Assassin's Creed canon; why do the assassins wear a conspicuous uniform, with their own colors and logo?
I can understand them wearing such clothing around their home base, but why go out to assassinate someone in it? You'd think dressing like a regular citizen would be a better way to go about it.

Obviously marketability comes into it, since a regularly dressed person of whatever age the game is set in isn't nearly as marketable as a well known outfit, but still, I've always found it really strange.
I mean, at least in the first game it was kind of justifiable, since it was nigh-identical to the garb of priests that roamed Jerusalem and let you hide amongst them easily.

Everything from then on has just been increasingly weird, though. At least Syndicate seemed to mildly tone it down a bit.
That's true, although it does look rather hilarious since throughout the game you have progressively more knives and swords strapped to your back until you look like you've just walked off the set of some ancient version of Hot Fuzz.