I may be weird, but I want a Hexen.fix-the-spade said:All the multiplayer needs to be awesome is to up the movement speed to 1.5x, remove the glory kills entirely (they mess with the hit reg) and go back to the old school method of weapons spawning in the map and everyone getting a pistol.
Then it would be awesome, even the Demons could stay if they got a bit of a health nerf to make them more glass cannon than steel wall. It's a shame because the MP is going to die off quickly.
Nevermind, the campaign is brilliant, so much better than the MP Beta and pre-release footage had me thinking it would be. Between this, Wolfenstein and a Quake that must surely be in the works by now, Bethesda could carve itself out a very handy niche as the company that still makes real twitch shooters.
Wouldn't call that weird. I figure that if there's a market for this kind of revival, there's a market for the rumored Marathon remake as well.MetalheroDamien said:I may be weird, but I want a Hexen.
I hate to be "that guy," but how would a Quake 5 (and it might as well be called Quake 5) play out? Admittedly, never played Quake, but from what I understand, we start off with C'thulu stuff (Quake 1) followed by borg-knockoffs (Quake 2), an arena shooter (Quake 3), return to the borg with a mix of Aliens marines (Quake 4), then a game in the Battlefield style (Quake Wars, again with borg-knockoffs). I can't help but observe that "Quake" seems less like a series and more a group of vaguely connected games that bear the title without any unifying theme connecting them. Which, given that Quake 2 was only named as such because iD couldn't or wouldn't use another title due to copyright issues, and that Quake 1 was originally going to be pure fantasy, makes sense.fix-the-spade said:Between this, Wolfenstein and a Quake that must surely be in the works by now, Bethesda could carve itself out a very handy niche as the company that still makes real twitch shooters.
Quake started out with a vaguely similar storyline to Doom in that a research installation (of which had invented a sort of teleportation technology called Slipgates) was being invaded by a hostile force, codenamed Quake. It was believed that Quake was some interdimensional being.Hawki said:So, I'm honestly not being snide, but, yeah. Doom has the theme of demons, Wolfenstein has the theme of Nazis, Quake has...what, exactly, in terms of its core ethos?
That would be GREAT!MetalheroDamien said:I may be weird, but I want a Hexen.fix-the-spade said:All the multiplayer needs to be awesome is to up the movement speed to 1.5x, remove the glory kills entirely (they mess with the hit reg) and go back to the old school method of weapons spawning in the map and everyone getting a pistol.
Then it would be awesome, even the Demons could stay if they got a bit of a health nerf to make them more glass cannon than steel wall. It's a shame because the MP is going to die off quickly.
Nevermind, the campaign is brilliant, so much better than the MP Beta and pre-release footage had me thinking it would be. Between this, Wolfenstein and a Quake that must surely be in the works by now, Bethesda could carve itself out a very handy niche as the company that still makes real twitch shooters.
If we get a Hexen, can we also get a Heretic while we're at it?MetalheroDamien said:I may be weird, but I want a Hexen.
Why not? And while we're at it, let's say we get new, quality entries in the following series:Infernai said:If we get a Hexen, can we also get a Heretic while we're at it?MetalheroDamien said:I may be weird, but I want a Hexen.
God, a Heretic 3 and Hexen 3 in the general mold of New Doom would make me the happiest gamer on the planet. The old id/Raven shooters are what made me a gamer in the first place. If I knew the first thing about computers and could make those games work on my laptop, I would still play them.Infernai said:If we get a Hexen, can we also get a Heretic while we're at it?MetalheroDamien said:I may be weird, but I want a Hexen.
Well Quake Wars, Quake 2, 4 and 3 all share a continuity (in that order for their timeline), although 3 is somewhat of a tangent.Hawki said:I hate to be "that guy," but how would a Quake 5 (and it might as well be called Quake 5) play out?
MetalheroDamien said:I may be weird, but I want a Hexen.
I fully support this idea.MetalheroDamien said:I may be weird, but I want a Hexen.
Also this.Infernai said:If we get a Hexen, can we also get a Heretic while we're at it?
Man, this thread is turning into "all the games I loved and would want to play again." I absolutely adored Quake Wars, and I would love to play a modern updated version that had exactly the same gameplay.fix-the-spade said:I would like a proper sequel to Quake Wars. It's objective maps were a step above Battlefield's Rush mode. Instead of bland M-Coms, a level would run along the lines of capture forward base to acquire siege tank, use siege tank(s) to break main base outer walls, enter enemy factory/space ship/whatever and plant demolition charges, defend charges until they explode to win. Also the Humans/Strogg were extremely different in their abilities.