Why Do We Keep E3 Around, Anyway?
E3 doesn't seem to matter much these days, so why do we keep it around?
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E3 doesn't seem to matter much these days, so why do we keep it around?
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Care to give your professional source, please?gyrobot said:E3 is the proverbial litmus test to see if you made it to the big leagues and worth being scooped up by investors who promises you money in exchange for your soul.
Isn't it common logic to see it that way? Big commercial event with the press coming here to ask questions and try out shit with limited press conferences = big corp PR opportunity.CaitSeith said:Care to give your professional source, please?gyrobot said:E3 is the proverbial litmus test to see if you made it to the big leagues and worth being scooped up by investors who promises you money in exchange for your soul.
Oh... sorry. Since you pointed out the need of a professional source to cite, I thought your opinion had one. My mistake.gyrobot said:Isn't it common logic to see it that way? Big commercial event with the press coming here to ask questions and try out shit with limited press conferences = big corp PR opportunity.CaitSeith said:Care to give your professional source, please?gyrobot said:E3 is the proverbial litmus test to see if you made it to the big leagues and worth being scooped up by investors who promises you money in exchange for your soul.
That audience was around a long time before Yahtzee was. I'm not sure if you know this or not, but there were people satirically reviewing games on the interwebs long before Yahtzee. I fail to see how he had a hand in creating an audience that's been around since internet forums existed. The heaviest amount of influence I've seen Yahtzee have on the gaming community is that he coined the term PC Master Race. Occasionally he pisses off overly sensitive Nintendrones.gyrobot said:You always need a professional source to cite from vs the extremely fickle audience you created Yahtzee. You had a hand in creating an completely jaded and bitter audience who either stick to their 90's nostalgia or join some political movement that uses game reviews as a bludgeon. There is no "consistency" for a non professional reviewer who goes from minute of being the guy who sings your praise or the bitter man who sees nothing golden in life (One only needs to look at /v/ for the final product that Yahtzee made)
Hey, don't drag us into this. Croshaw was born '83. It's him and the rest of the Gen-X '80s kids that have been the cynical, self-absorbed problem as far back as the early 2000s. All '90s kids ever wanted was to enjoy themselves without having to deal with '80s kids constantly bitching about sharing the attention and acting like a pack of edgy twits. Their generation started this mess.gyrobot said:You had a hand in creating an completely jaded and bitter audience who either stick to their 90's nostalgia or join some political movement that uses game reviews as a bludgeon.
As someone who finally saw the ESC[footnote]HA! It spelled like the "Escape" key on a computer keyboard! *laughs til it hurts*[/footnote] for the first time, I can't help but laugh in agreement... Now, if only this year's E3 was narrated by Carson Kressley...Lately I've rethought this, and now believe that the closer equivalent to E3 is the Eurovision Song Contest.
Yahtzee's brand of cynicism passed on to the press itself. During the 90s the industry was stoked on how awesome the upcoming game is. No political grandstanding or bitter cynical grumps. It was mostly a time for the press to just enjoy themselves and pass on that positivr energy to gamers. Nowadays we do nothing but stay guarded in our bolthole. Weary of strangers, liars and looters and an active perchant to shoot anyone fitting of the description. Top that with the recent takeover of the turtleneck triad in the press and all we hve is a bunch of unhappy gamers who have to rely on guerilla Radio to get their fix.Sheo_Dagana said:That audience was around a long time before Yahtzee was. I'm not sure if you know this or not, but there were people satirically reviewing games on the interwebs long before Yahtzee. I fail to see how he had a hand in creating an audience that's been around since internet forums existed. The heaviest amount of influence I've seen Yahtzee have on the gaming community is that he coined the term PC Master Race. Occasionally he pisses off overly sensitive Nintendrones.gyrobot said:You always need a professional source to cite from vs the extremely fickle audience you created Yahtzee. You had a hand in creating an completely jaded and bitter audience who either stick to their 90's nostalgia or join some political movement that uses game reviews as a bludgeon. There is no "consistency" for a non professional reviewer who goes from minute of being the guy who sings your praise or the bitter man who sees nothing golden in life (One only needs to look at /v/ for the final product that Yahtzee made)
If a jaded gaming community exists, it's the industry's fault. Negativity generated by reviewers is merely a symptom, because people wouldn't agree if they didn't also feel that way. Companies get caught miming playthroughs, bullshitting us on graphics, and announcing sequels/reboots to fuel the hype train and get preorders basically every year. Announcements are fine and all, but watching a man stand up one stage for an hour and try to sell us stuff like he's Peter Molyneux's understudy is boring as shit when I can just go to YouTube and see what matters - the announcement trailers - right there on the front page.
It's a cool event for the press, since they get to play the demos and all, but people have been cooling off on E3 ever since they closed their doors to the general public.
I perfer that to hyper-positive with an agenda, frankly. Especially in an age when it's difficult to tell what's an article(sorry, sponsored content) and what's an ad.gyrobot said:Tl;dr. The professional rags used to be hyper positive. Now they are cynical fucks with an agenda
E3 was actually never open to the public, but in the past a lot of people managed to sneak their way in by claiming to be journalists of some sort, and the ESA started vetting people more carefully to make sure they were "real" journalists and not just some blogger(though these days it's getting harder to tell the difference).Sheo_Dagana said:That audience was around a long time before Yahtzee was. I'm not sure if you know this or not, but there were people satirically reviewing games on the interwebs long before Yahtzee. I fail to see how he had a hand in creating an audience that's been around since internet forums existed. The heaviest amount of influence I've seen Yahtzee have on the gaming community is that he coined the term PC Master Race. Occasionally he pisses off overly sensitive Nintendrones.gyrobot said:You always need a professional source to cite from vs the extremely fickle audience you created Yahtzee. You had a hand in creating an completely jaded and bitter audience who either stick to their 90's nostalgia or join some political movement that uses game reviews as a bludgeon. There is no "consistency" for a non professional reviewer who goes from minute of being the guy who sings your praise or the bitter man who sees nothing golden in life (One only needs to look at /v/ for the final product that Yahtzee made)
If a jaded gaming community exists, it's the industry's fault. Negativity generated by reviewers is merely a symptom, because people wouldn't agree if they didn't also feel that way. Companies get caught miming playthroughs, bullshitting us on graphics, and announcing sequels/reboots to fuel the hype train and get preorders basically every year. Announcements are fine and all, but watching a man stand up one stage for an hour and try to sell us stuff like he's Peter Molyneux's understudy is boring as shit when I can just go to YouTube and see what matters - the announcement trailers - right there on the front page.
It's a cool event for the press, since they get to play the demos and all, but people have been cooling off on E3 ever since they closed their doors to the general public.
You condemn '90s nostalgia in your original post, yet you seem to have more than a touch of it yourself, talking about how awesome it was and how pumped people got for new games back then. So what? A lot of those articles had no choice but to be upbeat because you couldn't say what you actually wanted to say because doing so would get you fired. Why do you think so many people have gone to YouTube in this day and age? Back then all we had was X-Play if we wanted honesty, but even Adam Sessler (before Yahtzee's time, wouldn't ya know) quit covering games after a decade and a half out of sheer frustration of the bullshit that is pervasive throughout the industry.gyrobot said:Yahtzee's brand of cynicism passed on to the press itself. During the 90s the industry was stoked on how awesome the upcoming game is. No political grandstanding or bitter cynical grumps. It was mostly a time for the press to just enjoy themselves and pass on that positivr energy to gamers. Nowadays we do nothing but stay guarded in our bolthole. Weary of strangers, liars and looters and an active perchant to shoot anyone fitting of the description. Top that with the recent takeover of the turtleneck triad in the press and all we hve is a bunch of unhappy gamers who have to rely on guerilla Radio to get their fix.Sheo_Dagana said:That audience was around a long time before Yahtzee was. I'm not sure if you know this or not, but there were people satirically reviewing games on the interwebs long before Yahtzee. I fail to see how he had a hand in creating an audience that's been around since internet forums existed. The heaviest amount of influence I've seen Yahtzee have on the gaming community is that he coined the term PC Master Race. Occasionally he pisses off overly sensitive Nintendrones.gyrobot said:You always need a professional source to cite from vs the extremely fickle audience you created Yahtzee. You had a hand in creating an completely jaded and bitter audience who either stick to their 90's nostalgia or join some political movement that uses game reviews as a bludgeon. There is no "consistency" for a non professional reviewer who goes from minute of being the guy who sings your praise or the bitter man who sees nothing golden in life (One only needs to look at /v/ for the final product that Yahtzee made)
If a jaded gaming community exists, it's the industry's fault. Negativity generated by reviewers is merely a symptom, because people wouldn't agree if they didn't also feel that way. Companies get caught miming playthroughs, bullshitting us on graphics, and announcing sequels/reboots to fuel the hype train and get preorders basically every year. Announcements are fine and all, but watching a man stand up one stage for an hour and try to sell us stuff like he's Peter Molyneux's understudy is boring as shit when I can just go to YouTube and see what matters - the announcement trailers - right there on the front page.
It's a cool event for the press, since they get to play the demos and all, but people have been cooling off on E3 ever since they closed their doors to the general public.
And Japan hates that Guerilla Radio and actively jams all transmition attempts.
Tl;dr. The professional rags used to be hyper positive. Now they are cynical fucks with an agenda
Well no, we really won't, because as said just a paragraph earlier:Yahtzee Croshaw said:We watch the show with a riff track to break the awkward tension and assure ourselves that we haven't been taken in. As for whether we have or not, that remains to be seen; we'll need to see how this year's announced games do with the buying public.
No-one remembers what happened several years earlier in the first announcement that game is going to happen. Even for games that might come out in the next year or two there will be a huge advertising push with probably hundreds of separate items put out over the course of months at the least. This is really the biggest problem with E3; it's simply irrelevant. Any announcement is simply one tiny drop in the advertising ocean, and by the time anyone is able to actually act on it and buy something, they'll have forgotten it ever existed.the consumer gleans zero benefit from being informed about a game that they can't currently buy, in some cases not for years