mad825 said:
Oh look a "I wasted money on a set of VR goggles" justification from The escapist. Yeah whatever, when Augment reality headsets become mainstream, VR will be dumped harder and faster than some ramdom hooker.
It's funny that's not even a single mention of AR seeing as it is VR's main competitor. VR is a good spectacle while AR's nuts and bolts are being tweaked.
My ramen dinner has less salt than your post. What, does the idea that someone is genuinely enjoying their VR gear cause your genitals to retract into your torso?
AR does not compete with VR any more than the windows in your living room compete with your TV screen. AR isn't going to let you play Doom 3, gliding through virtual corridors, shooting demons, and shitting your trousers. With AR, you will forever be aware of your actual reality, your 1 by 1 meter play space in the corner of a darkened room, in a one bedroom apartment you're paying way too much for. VR replaces your reality with another, and the two only intersect when you stub your toe on the blasted computer desk leg.
AR is the way forward for interfacing. OP thinks VR could be used for interfacing, but I disagree. Every VR interface devised has been less precise than a mouse and keyboard.
I also disagree with OP about experiences. Experiences are the product of our senses, of which we have many. Neither VR nor AR will ever be at the point when you can walk in sunny Paris, feel the food-scented wind tug at your hair, and taste the cuisine. There is presently no conceivable way to have that experience virtually.
So, let's call things what they are. VR is great for games, game-like things, and watching/exploring things. AR is great for... nothing yet, but interfacing is promising.