Miyamoto Explains Nintendo's Decision to Pursue Motion Controls
Ten years after the Wii's release date, Shigeru Miyamoto gives some insight on why Nintendo decided to pursue such a unique control method.
The Wii (not to be confused with the Wii U) was undoubtedly a massive success for Nintendo.
Unlocked: The World of Games, Revealed is a new documentary exploring the world of video games and their creators, and in Episode 3, the creators catch up with Nintendo legend Shigeru Miyamoto to talk about the Wii. Miyamoto spoke about the team's decision to go with motion controls for the console - the decision that arguably made the Wii the powerhouse it was.
Miyamoto said that less and less people were getting into games because, at the time, controllers and games were getting more and more complex and complicated. When you look at stuff like the GameCube and Xbox controllers, compared to the humble SNES and NES controllers, you can see why he thought that. He said that this sparked Nintendo to create a concept for a controller that was much more accessible to a larger audience.
You can see his full response here:
[tweet t=https://twitter.com/NintendoAmerica/status/809882253643935744]
Source: Twitter [https://twitter.com/NintendoAmerica/status/809882253643935744]
Permalink
Ten years after the Wii's release date, Shigeru Miyamoto gives some insight on why Nintendo decided to pursue such a unique control method.
The Wii (not to be confused with the Wii U) was undoubtedly a massive success for Nintendo.
Unlocked: The World of Games, Revealed is a new documentary exploring the world of video games and their creators, and in Episode 3, the creators catch up with Nintendo legend Shigeru Miyamoto to talk about the Wii. Miyamoto spoke about the team's decision to go with motion controls for the console - the decision that arguably made the Wii the powerhouse it was.
Miyamoto said that less and less people were getting into games because, at the time, controllers and games were getting more and more complex and complicated. When you look at stuff like the GameCube and Xbox controllers, compared to the humble SNES and NES controllers, you can see why he thought that. He said that this sparked Nintendo to create a concept for a controller that was much more accessible to a larger audience.
You can see his full response here:
[tweet t=https://twitter.com/NintendoAmerica/status/809882253643935744]
Source: Twitter [https://twitter.com/NintendoAmerica/status/809882253643935744]
Permalink