Psychonauts in the Rhombus of Ruin Release Date Announced
The PlayStation VR-exclusive spin-off arrives on February 21.
Sony and Double Fine announced today [http://blog.us.playstation.com/2017/01/30/psychonauts-in-the-rhombus-of-ruin-coming-to-ps-vr-on-february-21/] that the upcoming virtual reality Psychonauts spin-off, Psychonauts in the Rhombus of Ruin, will be releasing exclusively for PlayStation VR on February 21.
"This is not Psychonauts 2," writes Double Fine community manager James Spafford. "It's a standalone chapter of the Psychonauts saga - a mind-bending adventure puzzle game made from the ground up for VR that will chronicle the events between the first Psychonauts and its forthcoming sequel."
"You'll assume the role of Raz, an intrepid young psychic and now fully fledged member of the Psychonauts - an elite group of international psychic secret agents," a summary reads. "You'll see through Raz's eyes in first person, using his various psychic powers to affect the world, and solve puzzles: The power of Clairvoyance will allow you to see through the eyes of others, and explore the environment, whilst other abilities such as Telekinesis and Pyrokinesis allow you to move things around with the power of your mind...or just set them on fire."
Creator Tim Schafer announced a crowdfunding campaign for Psychonauts 2 at the Video Game Awards in December 2015, and successfully reached its $3.3 million goal [http://www.escapistmagazine.com/news/view/165767-Psychonauts-2-Successfully-Funded-on-Fig] on video game-focused crowdfunding platform Fig in January 2016.
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The PlayStation VR-exclusive spin-off arrives on February 21.
Sony and Double Fine announced today [http://blog.us.playstation.com/2017/01/30/psychonauts-in-the-rhombus-of-ruin-coming-to-ps-vr-on-february-21/] that the upcoming virtual reality Psychonauts spin-off, Psychonauts in the Rhombus of Ruin, will be releasing exclusively for PlayStation VR on February 21.
"This is not Psychonauts 2," writes Double Fine community manager James Spafford. "It's a standalone chapter of the Psychonauts saga - a mind-bending adventure puzzle game made from the ground up for VR that will chronicle the events between the first Psychonauts and its forthcoming sequel."
"You'll assume the role of Raz, an intrepid young psychic and now fully fledged member of the Psychonauts - an elite group of international psychic secret agents," a summary reads. "You'll see through Raz's eyes in first person, using his various psychic powers to affect the world, and solve puzzles: The power of Clairvoyance will allow you to see through the eyes of others, and explore the environment, whilst other abilities such as Telekinesis and Pyrokinesis allow you to move things around with the power of your mind...or just set them on fire."
Creator Tim Schafer announced a crowdfunding campaign for Psychonauts 2 at the Video Game Awards in December 2015, and successfully reached its $3.3 million goal [http://www.escapistmagazine.com/news/view/165767-Psychonauts-2-Successfully-Funded-on-Fig] on video game-focused crowdfunding platform Fig in January 2016.
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