In its way, EVE Online definitely embodies, more closely than any other MMOG I can think of, the online multiplayer business ideas I expressed in my "Biz Sims" article. But I think serious criminality and predation are a much bigger part of EVE's world than they are in real business life. No, really, stop laughing. Even the hardened cynic must admit that in modern corporate America you just don't see much assassination. Real-world shipping companies do still worry about piracy, but it's nothing like the routine menace it is in EVE. Most corporate crime nowadays happens not in the Straits of Malacca but in boardrooms and K Street lobbyist offices.
The more EVE players must think about ambushes, frontal assaults and hostile infiltrations, the better and more exciting a game it is, in its genre -- but to that same extent, it consequently becomes less interesting as a strict business simulator. Still, I noted the Financial Times article hinted intriguingly at EVE's ability to teach genuine business skills. If World of Warcraft is "the new golf," as in the preferred executive networking tool, I'll be interested to see if EVE Online becomes "the new MBA" that fosters executive careers.
-- Allen Varney