2005: A Massively Multiplayer Odyssey
"If you truly want to make a successful MMOG, you must remember that nothing draws a crowd like a crowd." N. Evan Van Zelfden looks at one of the year's biggest success stories, World of Warcraft.
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"If you truly want to make a successful MMOG, you must remember that nothing draws a crowd like a crowd." N. Evan Van Zelfden looks at one of the year's biggest success stories, World of Warcraft.
Permalink