Jason Rubin Relates Games and Comics

Logan Frederick

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Jason Rubin Relates Games and Comics



Naughty Dog and Flektor founder Jason Rubin talks at length about the relationship between games and comic books at Comic-Con.

Jason Rubin, famous for creating Naughty Dog, developing hit franchises Crash Bandicoot and Jak and Daxter then leaving to start and sell an internet company [http://www.escapistmagazine.com/news/view/72416], came to Comic-Con to premiere his 128-page comic book Iron and the Maiden. During his presentation, Rubin took time to discuss the relationship between his comic and the gaming world.

Rubin stated:

[blockquote]It has all of the hooks in to make a great game. You learn, as you make video games, that there are certain things that make it easier to turn something into a video game. I didn't do it on purpose, but it has all of those hooks in there. I view comic books as a stepping stone to other places, games could be one of those places.

But I'm not doing this to get back into games, I do it to create new intellectual properties. In the video game world I get to make a new IP every four or five years. My theory is to do that in the comic book world where you can do multiple IPs if you want to. If it's a good comic book than you can try to do other things with it. It's a better way to develop a world. This gives me a way to stay in the entertainment world and not have to commit millions of dollars and the time you need to commit to one (video game) title."[/blockquote]

Although he'd like to work with the Naughty Dog team again, he's never been a fan of the publishing side of the industry. "I would love to work with the Naughty Dog guys, they are absolutely brilliant, but I think structurally that's not going to happen. I'd have to go through Sony. It would be a very difficult thing to do."

Source: Kotaku [http://kotaku.com/gaming/comic-con-07/naughty-dog-founder-eyes-games-again-282916.php]

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