FASA Studio Shuts Down

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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FASA Studio Shuts Down


Shadowrun developer FASA Studio has announced that it has closed its doors.

In a Shadowrun [http://forums.shadowrun.com/forums/thread/126659.aspx], a game we love."

Spun off from the now-defunct Shadowrun [http://en.wikipedia.org/wiki/FASA_Corporation], a multiplayer FPS for the Xbox 360 and Windows Vista, in May. Shadowrun was poorly received both critically and commercially, prompting some to speculate it may have led to FASA's closure.

"As the last of us say our goodbyes to each other, I'm saying goodbye to you on behalf of a group of talented and dedicated professionals who busted their humps for the love of the game," Gitelman wrote. "I am proud to have worked with and represented them to you and know what wherever they go, they will continue to kick ass."



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rhlowe

New member
Sep 13, 2007
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That's unfortunate, though I am not fully surprised as Shadowrun, at least as a beta, sucked harder than any girl I have ever dated.
 

Logan Frederick

New member
Aug 19, 2006
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There were rumors that this was a long time coming during the Shadowrun development. I'm not surprised they were proven true.
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
45,698
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My knowledge of FASA begins and ends with Battletech. And even with that, all but one of the Battletech/Mechwarrior games I own were made by either Infocom or Activision, the one exception being FASA's Mechcommander, which was crap. Furthermore, the loss of the Japanese anime mechs (the details of which I'm not fully aware) signaled the end of my interest in the game. I still enjoy it, but the most recent history of the game, in which we all pretend that centuries of history involving the most popular mech designs never actually happened, is pretty much completely unknown to me.

So fond memories and farewell to the last vestiges of a once-great gaming company.