Mike Wilson Retaliates Against Romero

Logan Frederick

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Aug 19, 2006
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Mike Wilson Retaliates Against Romero



Gamecock executive Mike Wilson has responded to John Romero's personal criticisms.

Doom designer John Romero and game executive Mike Wilson have a lengthy history together, having cooperated at id Software and the now defunct Ion Storm. But after the bitter ending of the latter company, the distant duo have been quick to critique the other in their new ventures.

In a blog post [http://www.escapistmagazine.com/news/view/80730-John-Romero-Dumps-On-Mike-Wilson] on his website, John Romero charged Wilson with returning to his wild-child ways with his latest venture, Gamecock. Mike Wilson was quick to reliate once he got wind of Romero's remarks. Wilson wrote a lengthy letter to Kotaku, who published [http://kotaku.com/346816/gamecock-head-tears-into-john-romero-its-getting-ugly] the professional and personal attack against Romero.

Wilson addressed Romero's concerns point-by-point, starting with Romero's claims that the Daikatana "***** ad" was solely Wilson's doing.
[blockquote]
And while I did think that famous ***** ad was pretty funny, I'll remind you that you signed that one too, and I'm fairly certain I wasn't holding your hand or using a Jedi mind trick on you when you did it. I'll also remind you that the whole reason for running the teaser ad was that we felt we should be starting to advertise the game since it you said was shipping so soon, for Christmas in 1997. Even though we had nothing but a logo and that signature promise to use for an ad 6 months before you promised Eidos and your partners that Daikatana would be ready to redefine shooters on shelves worldwide.
[/blockquote]

Next, he explained his pleasant relationship with Gamecock and how he is managing the company.
[blockquote]
And please don't be too concerned for the independent developers I work with... just like with GodGames, and like the deal I struck for you with Eidos, Gamecock owns their IP and is branded above the publisher on everything, and has a great royalty rate. Royalty rates are what you make if you actually make a game that is good and sells. Remember Quake one?
[/blockquote]

At the message's close, Wilson slipped in a very direct, personal assault:
[blockquote]
I'm also grateful for your concern over my incessant partying, which has somehow led me to be married to the same beautiful woman for 17 years now, while raising two incredible daughters together. You should maybe try the partying, since your unparalleled work ethic and strong character has (just in the time I've known you) left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation, even before you flew all the way to Romania for your latest wife. If she's not still around, let me know, and I'll see if I can pick another one up for you here in Russia.

Its been great catching up, but I'm off to dinner now with Harry Miller, my best friend and business partner for the past decade (ever had one of those, John?), and our very happy new investor, followed by some crazy partying to keep it real, just for you.

You take care now, and remember just because id, Eidos, and then Midway fired you doesn't mean you're not still awesome!

Suck it down,
Your pal Mike
[/blockquote]

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Annom

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I bet the "Romero's going to make you his *****" ad was mike's idea, since it had his trademark "Suck it down" at the bottom. Both these guys have to move on, its not like they work together anymore... Iron storm failed and I find it hard to believe it was either one sides or the others fault. These personal attacks and school boy antics aren't making anything better, they both look stupid for getting into a very public war of words.

"Suck it down"
 

Russ Pitts

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May 1, 2006
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"Suck it down" was an id in-joke from the early days. Most sources agree it was spawned by Romero in Doom deathmatch, but they all said it. I suspect Wilson closed his letter with the phrase to make a point.

In any event, if anyone still has any lingering doubts as to whether or not the folks at Gamecock have any class other than "low," this exchange should put you at ease. Well done guys. Way to show 'em the game industry isn't full of semi-retarded juvenile assholes.

I'll be curious to see if the chicken-suited party crasher makes an appearance at D.I.C.E. next month. And, after that, if the company can stay in business long enough to ship a few games.
 

Ian Dorsch

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Russ Pitts said:
I'll be curious to see if the chicken-suited party crasher makes an appearance at D.I.C.E. next month. And, after that, if the company can stay in business long enough to ship a few games.
Hey, now, they've already shipped Fury! [http://www.metacritic.com/games/platforms/pc/fury?q=fury]
 

REDPill357

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Russ Pitts said:
"Suck it down" was an id in-joke from the early days. Most sources agree it was spawned by Romero in Doom deathmatch, but they all said it. I suspect Wilson closed his letter with the phrase to make a point.
According to the book "Masters of Doom," John Romero used the phrase while playing deathmatch with someone at id specifically hired to deathmatch Romero. Can't remeber the person's name, though.
 

Anton P. Nym

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There really is nothing quite as amusing as a full-blown Internet slap-fight. Kinda uncomfortable to watch at times, though, if you retain any sort of empathy for the complete loss of dignity by all parties of said flailing-and-wailing-fest.

-- Steve
 

Arbre

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Jan 13, 2007
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^
Obviously it looks more like some attempted self convincing, considering you claimed that twice.

So, let's get clear...

Wilson has to get through Kotaku's pipe to deliver his bile?

Well...

LOOSER! He has no blog! Looser! Looser!
Looser!
Looser!

And please don't be too concerned for the independent developers I work with... just like with GodGames, and like the deal I struck for you with Eidos, Gamecock owns their IP and is branded above the publisher on everything, and has a great royalty rate. Royalty rates are what you make if you actually make a game that is good and sells. Remember Quake one?
Wow ! Hoho! Son of a B****! That one was tough!
I didn't see it coming!
Hey Frank, what do you think?
Will Romero recover from that formidable blow?