Hey Kids, Let's Make a Movie: Machinima
"They didn't start very complicated. In the early 1990s, Doom allowed users to record their play sessions. At first players swapped clips to compare and study matches and speed runs, and when Quake followed with more advanced recording tools, player clans began to do it wholesale.
The Quake community produced the first widely viewed machinima in 1996 … the videos were known as 'Quake movies' at first, and it would be a few years until machinima earned its proper name."
Cat Rambo dissects machinima.
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"They didn't start very complicated. In the early 1990s, Doom allowed users to record their play sessions. At first players swapped clips to compare and study matches and speed runs, and when Quake followed with more advanced recording tools, player clans began to do it wholesale.
The Quake community produced the first widely viewed machinima in 1996 … the videos were known as 'Quake movies' at first, and it would be a few years until machinima earned its proper name."
Cat Rambo dissects machinima.
Permalink