For the Love of the Game
"Sales of the game Darwinia went on to rescue Introversion from financial ruin. ... But the graveyard of the videogame industry is littered with the corpses of starry-eyed developers who weren't as lucky. Impressing critics, building up a loyal cult following and staying true to your artistic vision are sadly often the signs of a failed company in an industry where licensed properties and repetitive sequels still dominate. So, why do people continue to make these cult games if they know there are greener pastures out there?"
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"Sales of the game Darwinia went on to rescue Introversion from financial ruin. ... But the graveyard of the videogame industry is littered with the corpses of starry-eyed developers who weren't as lucky. Impressing critics, building up a loyal cult following and staying true to your artistic vision are sadly often the signs of a failed company in an industry where licensed properties and repetitive sequels still dominate. So, why do people continue to make these cult games if they know there are greener pastures out there?"
Read Full Article