Assassin's Creed Port Gets Mixed Reception
Ubisoft's Assassin's Creed has been ported to the PC several months after appearing on the PS3 and 360, but the port has introduced more flaws than it has solved.
Although the PC version features a higher resolution for those with capable video cards and monitors (1680x1050 or 1900x1200), users have been complaining about a number of technical issues:
High graphics requirements
Graphics woes with Nvidia series 8 cards
Random crashes apparently connected to the game pinging a server
Tedious exiting procedure taking as long as 80+ seconds
Unskippable cinematics
For PC gamers used to customization and freedom, the constraints have been a disappointment, although many have emphasized they enjoy the core gameplay and free roaming aspect of ambling around Acre.
Sources: Ars Technica [http://www.gamespot.com]
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Ubisoft's Assassin's Creed has been ported to the PC several months after appearing on the PS3 and 360, but the port has introduced more flaws than it has solved.
Although the PC version features a higher resolution for those with capable video cards and monitors (1680x1050 or 1900x1200), users have been complaining about a number of technical issues:
High graphics requirements
Graphics woes with Nvidia series 8 cards
Random crashes apparently connected to the game pinging a server
Tedious exiting procedure taking as long as 80+ seconds
Unskippable cinematics
For PC gamers used to customization and freedom, the constraints have been a disappointment, although many have emphasized they enjoy the core gameplay and free roaming aspect of ambling around Acre.
Sources: Ars Technica [http://www.gamespot.com]
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