My Korean Fantasy Life
"The plan was a simple one: Take a hardcore player of Western MMOGs (myself), turn him loose in an Eastern game for a week ... and see what happens. I found myself wondering what exactly I was getting myself into as I first loaded up Nexon's Mabinogi. Developed out of Seoul by devCAT (one of the Korea-based publisher's internal studios) and released in Korea in mid-2004, Mabinogi hit North America just this past March. Despite being inspired by pre-Christian Celtic mythology, one look at the colorful, manga-esque characters splashed around the official website betrays its Eastern roots. There was no mistake; Mabinogi - proudly termed 'Fantasy Life' - was as Korean an MMOG as they come."
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"The plan was a simple one: Take a hardcore player of Western MMOGs (myself), turn him loose in an Eastern game for a week ... and see what happens. I found myself wondering what exactly I was getting myself into as I first loaded up Nexon's Mabinogi. Developed out of Seoul by devCAT (one of the Korea-based publisher's internal studios) and released in Korea in mid-2004, Mabinogi hit North America just this past March. Despite being inspired by pre-Christian Celtic mythology, one look at the colorful, manga-esque characters splashed around the official website betrays its Eastern roots. There was no mistake; Mabinogi - proudly termed 'Fantasy Life' - was as Korean an MMOG as they come."
Read Full Article