Microsoft TGS Keynote: Halo 3 Recon, Tekken, New Xbox Experience
Halo 3 [http://www.microsoft.com] expansion and the New Xbox Experience.
Microsoft Corporate Vice President John Schappert unveiled Halo 3 Recon, a new expansion to Halo 3 being developed by IGN [http://www.bungie.net/], adding that "Halo 3 Recon will require players to employ more elements of stealth and cunning than ever before." Halo 3 Recon is due for release in autumn 2009.
Also coming next autumn is Xbox 360 [http://www.tekken-official.jp/tk6ac/index.html] reflects a growing trend away from console exclusivity in game development.
Schappert also revealed that the XNA Community [http://www.xbox.com/en-US/live/nxe/] channel, which allows independent developers and fans to create and share games over Xbox Live.
Following the keynote, Schappert responded to criticism that the addition of avatars and social networking functions to Xbox Live simply mimicked what had already been done by Sony [http://www.nintendo.com] by claiming that Microsoft has led the way in innovation on many fronts. "The innovation criticism is almost ironic to me," he said. "You've got the Xbox, which is the console that pioneered hard drives, broadband gaming, online gaming, Achievements and gamercards. It's the console that arguably pioneered first-person shooters in your living room, wireless controllers... I could go on."
"With respect to Avatars - Miis [http://www.nintendo.com/consumer/systems/wii/en_na/channelsMii.jsp] are wonderful. Nintendo has done great things," he continued. "But avatars are just a logical extension of what we've had already. We've had a gamercard and a gamer pic; I want to take that to the next level. Now we've got Live parties, we launched the first video store... So I get a little riled there. I think we've done some great things for the industry and for gamers."
Source: GamesIndustry [http://www.gamesindustry.biz/articles/microsoft-we-ve-done-a-great-job-of-innovating]
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Halo 3 [http://www.microsoft.com] expansion and the New Xbox Experience.
Microsoft Corporate Vice President John Schappert unveiled Halo 3 Recon, a new expansion to Halo 3 being developed by IGN [http://www.bungie.net/], adding that "Halo 3 Recon will require players to employ more elements of stealth and cunning than ever before." Halo 3 Recon is due for release in autumn 2009.
Also coming next autumn is Xbox 360 [http://www.tekken-official.jp/tk6ac/index.html] reflects a growing trend away from console exclusivity in game development.
Schappert also revealed that the XNA Community [http://www.xbox.com/en-US/live/nxe/] channel, which allows independent developers and fans to create and share games over Xbox Live.
Following the keynote, Schappert responded to criticism that the addition of avatars and social networking functions to Xbox Live simply mimicked what had already been done by Sony [http://www.nintendo.com] by claiming that Microsoft has led the way in innovation on many fronts. "The innovation criticism is almost ironic to me," he said. "You've got the Xbox, which is the console that pioneered hard drives, broadband gaming, online gaming, Achievements and gamercards. It's the console that arguably pioneered first-person shooters in your living room, wireless controllers... I could go on."
"With respect to Avatars - Miis [http://www.nintendo.com/consumer/systems/wii/en_na/channelsMii.jsp] are wonderful. Nintendo has done great things," he continued. "But avatars are just a logical extension of what we've had already. We've had a gamercard and a gamer pic; I want to take that to the next level. Now we've got Live parties, we launched the first video store... So I get a little riled there. I think we've done some great things for the industry and for gamers."
Source: GamesIndustry [http://www.gamesindustry.biz/articles/microsoft-we-ve-done-a-great-job-of-innovating]
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