EA Talks Console MMOGs

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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EA Talks Console MMOGs


Star Wars: The Old Republic [http://www.ea.com] MMOGs are "under consideration."

Following the announcement of Star Wars: The Old Republic, EA Games President Frank Gibeau told Eurogamer [http://www.eurogamer.net/article.php?article_id=264601] that Electronic Arts wants to broaden the scope of MMOGs to include consoles, and suggested that Warhammer Online and The Old Republic represent potential opportunities to do so. "We're definitely looking at the opportunity to bring the MMO experience to console, without question," he said.

"We've got this product, and we've got Warhammer at play," Gibeau said. "So we're trying to look at the primary research required to understand how would you deploy it, what the client size looks like, how big is the back-end, what the play experience looks like... Once we've got some of those questions answered, we'll be able to decide which is the right play to go after."

Nothing is definite at this point, however; Gibeau added that while the games are "both under consideration" for console development, "We're not really in a place to commit or announce anything with regards to those."



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Ralackk

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Aug 12, 2008
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I don't see Warhammer online making its way to consoles anytime soon. If the Star Wars: The old republic follows the same style as countless other MMORPG's that probably wont make it either though I don't know enough about it to say for certain.

The main problem after actually getting them to run on consoles with a decent conection would be to condense all the buttons so they could all be accessed from a console controller without being overly difficult.
 

Eldritch Warlord

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Jun 6, 2008
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TsunamiWombat post=7.74741.845723 said:
*cricket chirp*...

And thus spake the audience for console MMORPG's!
I don't know, I think there's a market. I know me and my brother and alot of our friends could get into a console mmo.
 

raemiel

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Jun 8, 2008
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If it were done well and had a good takeup a console MMORPG could do very well I reckon. Combine hours of grinding with a comfy couch and you have a winner. Only problem is that you'd want a huge playerbase like with PC and that doesn't seem as viable for consoles with their current 'war' and short lifespan of a generation or two.
 

Amnestic

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Aug 22, 2008
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Aren't MMOs generally covered with about 50 bazillion skill choices? How're they gonna map them all to a single controller? ;/