Microsoft VP: Nintendo Shows The Way

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Microsoft VP: Nintendo Shows The Way


Microsoft Games Group Vice President Shane Kim says that in order to become the leader in interactive entertainment, the company is going to have to broaden its horizons "well beyond gaming."

Speaking at the Nintendo [http://playconference.org/panels.html] with mainstream audiences, but said the company hasn't given up the chase. But to be successful, he said the company's focus would have to be widened to include other forms of entertainment, including videos, music and social networking. "I believe to be the leader in interactive entertainment, we have to expand well beyond gaming," he said.

That includes things like music and fitness games, he said, noting that Wii Fit [http://www.guitarhero.com/] has been a huge seller for Nintendo. In fact, Kim said he loves Nintendo because it's making great strides in bringing videogaming to non-traditional audiences and showing Microsoft what it needs to accomplish to be successful in the future. "I can tell you how that conversation goes at Microsoft," he said. "They say, 'I don't think that's a game.' But the guy at Nintendo says, 'I don't care. I'm selling a whole bunch of that stuff.'"

He also said that Microsoft's leap into "digital convergence" through initiatives like its partnership with PlayStation 3 [http://www.netflix.com/]."

Source: VentureBeat [http://venturebeat.com/2008/11/16/microsofts-shane-kim-loves-nintendo-talks-up-new-xbox-experience-as-social-network/]


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L.B. Jeffries

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Nov 29, 2007
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"I can tell you how that conversation goes at Microsoft," he said. "They say, 'I don't think that's a game.' But the guy at Nintendo says, 'I don't care. I'm selling a whole bunch of that stuff.'"
One can only fantasize about what they'd accomplish if they bothered to study their competition instead of undermining it all the time.