Make More Sense Of Your Achievements With TrueAchievements

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
45,698
1
0
Make More Sense Of Your Achievements With TrueAchievements


Want to see if you measure up? Try TrueAchievements [http://www.trueachievements.com/], a new site dedicated to addressing the seeming randomness of Achievement scores that's currently in open beta.

The concept is simple: Achievement points are awarded arbitrarily, which eliminates any relevance they may have outside the confines of individual games. The site points out that Guitar Hero III [http://www.eidosinteractive.co.uk/gss/justcause/] won't cough up that many until you complete the entire game, including the "Inhuman" Achievement.

In response to this inequity, the team at TrueAchievements has come up with a system that better reflects a gamer's skill and accomplishments across a wide range of games. "We've decided that an Achievement's difficulty can be accurately approximated by using a formula based on how many people have that Achievement compared to how many people own the game," the site says. "We also understand the phrase 'accurately approximated' is a contradiction in terms but are refusing to remove it on the grounds that it sounds impressive. From there we multiply the original points given to the Achievement by our difficulty score and end up with the TrueAchievement score for that, for want of a better word, achievement."

The sum of these TrueAchievement scores, then, represents the awkwardly named GamerTrueAchievement, a presumably more accurate representation of mad gamer skillz. Unlike standard GamerScores, TrueAchievement scores can fluctuate as the proportion of game owners who have earned a particular Achievement changes. "The reason your score has gone down overnight is due to the relative number of achievement winners compared to game owners for your achievements going up. This could be due to an existing user gaining the achievement, or a new user registering that has won the achievement," the site says. "But conversely, if a new user registers that has the game but not the achievement, or an existing user buys the game, the score for that achievement, and your score in turn, will go up as your achievement becomes more rare."

So what's the point? It's another way to measure your... self against other gamers, I guess. Along with a revamped scoring system, the site includes leaderboards, game reviews, forums, Achievement solution guides and other standard gaming site features. There are no fees for using the site and no "premium membership" options that reserve functionality for paying users. That could change once the site comes out of beta, although it's unlikely; "alternative scoring" might be fun to toss around among your gamer buddies but I don't see it as something worth paying for.

But it's free for now, so sign up and give it a shot. A word of warning, however: TrueAchievements has been getting a lot of attention from news sites and as a result is being hammered by the resulting influx of new users. New accounts are taking longer than normal to process, and at the time of this post - nearly two hours after I first registered - my Achievements have yet to be recognized by the site. Have patience!


Permalink
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
20,364
0
0
Lousy site probably won't even recognize my The Undying [http://www.wowhead.com/?achievement=2187] achievement :(
 

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
17,672
0
0
CantFaketheFunk said:
Lousy site probably won't even recognize my The Undying [http://www.wowhead.com/?achievement=2187] achievement :(
Now the big question is, is that Naxx 10, or Naxx 25?
 

John Funk

U.N. Owen Was Him?
Dec 20, 2005
20,364
0
0
nilcypher said:
CantFaketheFunk said:
Lousy site probably won't even recognize my The Undying [http://www.wowhead.com/?achievement=2187] achievement :(
Now the big question is, is that Naxx 10, or Naxx 25?
10. Do you have any idea how HARD it is to find 24 other people who know how to not stand in fire? :p
 

Wanderer1911

New member
Feb 4, 2009
87
0
0
I like the concept of this web site. I have felt for some time that the achievement point system is too random and not really worth paying attention to. I always get excited when I unlock a new achievement but then realize I didn?t know what it took to unlock it or what made it special and then after realizing how much (or rather, little) effort I put into the game that it didn?t matter any way. I am more of a casual gamer as of late so when I unlock an achievement it sounds prestigious at first and I get some sense of self satisfaction but then after a bit of thought I wonder if every one and their mother have unlocked the same one.

I wish it were Microsoft and game developers that were doing more with the achievement system in stead of it having to be some miscellaneous random outside web site. I wish that there was a menu in game to tell you what it takes to unlock each achievement because I think it would add to the replay value(If there is please forgive me, I guess I haven?t found it yet). I wish that unlocking achievements gave you access to exclusive content or downloadable exclusive content, it would even be better if achievement points were worth Microsoft points in some weird way or ratio and after beating a thousand games you could download one free (yeah right, right? But think about how much game sales would jump). You know I would even be happy if after getting x or y amount of achievement points Microsoft gave you some kind of shiny badge to set as your avatar to prove that your better than your friends. Oh well
-w