The Lonely Crowd
Remember the days when walkthroughs didn't exist? When you only got two games a year, and you needed them to be good despite all evidence to the contrary? When you traded strategies with your friends, not some random strangers thousands of miles away? Those days are gone - and Rob Zacny isn't sure whether to mourn them or celebrate.
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Remember the days when walkthroughs didn't exist? When you only got two games a year, and you needed them to be good despite all evidence to the contrary? When you traded strategies with your friends, not some random strangers thousands of miles away? Those days are gone - and Rob Zacny isn't sure whether to mourn them or celebrate.
Read Full Article