Final Moments Of Tabula Rasa Captured On Video

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Final Moments Of Tabula Rasa Captured On Video


The final curtain has fallen on video montage [http://www.playtr.com] detailing the game's final moments.

I've never played the game so I'm not 100 percent certain what's happening in the video (aside from a big huge fight) but it seems that the Allied Free Sentient forces ultimately pulled back to Earth for the final battle [http://www.escapistmagazine.com/news/view/89783-Tabula-Rasa-Going-Out-In-A-Blaze-Of-Glory] with the Bane and the Neph, an all-out cataclysmic showdown in the bombed-out ruins of New York City. And in a bit of a surprise twist, despite the dire warnings about the possible end of the world the AFS forces actually managed to win the fight. And then the world ended anyway.

It's a bit sad to see any game fail but at least Tabula Rasa managed to do what many MMOGs can't: Provide a proper ending. Regardless of how satisfactory it felt, the Tabula Rasa team put together a final, for-real ending to the game, gave it to the players and then flicked the switch. There are no threads left hanging, no tease of a sequel, no talk from upper management about franchising the game; it's over.

Ben Kuchera at Ars Technica [http://arstechnica.com/gaming/news/2009/03/does-a-game-have-to-fail-to-have-an-ending-tabula-rasa.ars] made an interesting point about the irony of getting a definite and satisfactory conclusion from a failed MMOG. Successful games spawn follow-ups and provide potentially endless gameplay but no satisfaction of drawing the story to a close; only the failures, with the motivating power of the executioner's axe, have the opportunity to go out, for good or bad, on their own distinct terms.

Is it possible for a successful MMOG to tell a story from start to finish? Or when it comes to turning that final page and closing the book, is failure the only option?


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sunami88

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Jun 23, 2008
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"So long, and thanks for all the fish!" made my day.

It's really too bad they didn't do this kind of thing back when the game was fresh. I was kind of hoping for a massive explosion at the end though, haha.
 

the_tramp

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May 16, 2008
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It's a shame, that game actually looks quite fun/interesting. I'd never bothered with it because you used to have to pay, I realise it went free at Christmas (?) but still never bothered. At least some companies know how to appreciate their fan base and still give them what they want.
 

Davey Woo

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Does this bode well for other NCsoft games? (mainly Guild Wars as it's the one I play)
 

thiosk

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I really liked the tabula rasa concept and trailers.

Not as an mmorpg, more of a mass effect kind of thing. Hate to see it when good ideas jump on the "OMGMMORPG" bandwagon.
 

TsunamiWombat

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thiosk said:
I really liked the tabula rasa concept and trailers.

Not as an mmorpg, more of a mass effect kind of thing. Hate to see it when good ideas jump on the "OMGMMORPG" bandwagon.
Lets face it, TB IS a Mass Effect MMORPG. Or... It was.

I was actually kind of hoping humanity would lose and become exterminated. How often does that happen?
 

NeedAUserName

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In hindsight, I wish I had played it, at least for the free month. It actually didn't look that bad, and there was even someone doing a handstand. I mean thats just epic.
 

Jumplion

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I shed a tear for Tabula Rasa.

I had not played it, so I have no idea what was going on, but it's really enlightening to see the developers commit to giving the players some thing to chew on on it's last days.
 

Bored Tomatoe

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It went out in a blaze of glory, and didn't drag on forever and ever and ever and ever *coughWOWcough*
 

bkd69

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I'd love to see some time limited games.

I've come up with two designs that feature endgames. First, a Highlander game, where you have a limited enrollment period, say, six to eight weeks, and during the course of the year, various immortals will lose their heads along the way, and The Gathering, the endgame, will be a big event at say, PAX, or DragonCon, or suchlike.

The other is a zombiepocalypse MMORPG, which ends either when all the survivors make it to Las Vegas, or the Island of California, or someplace, or when the zombies win.
 

thiosk

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TsunamiWombat said:
Lets face it, TB IS a Mass Effect MMORPG. Or... It was.

I was actually kind of hoping humanity would lose and become exterminated. How often does that happen?
Not nearly enough. Not nearly enough indeed.

While I see the similarities, TB at least had humanity in a losing war. Mass effect somehow catapults humanity to the forefront of an alliance that has already existed for a thousand some odd years.

Because we're so nifty

whatever