Blizzard Reveals Item Drop Secrets

Keane Ng

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Sep 11, 2008
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Blizzard Reveals Item Drop Secrets



Wondering why suddenly it doesn't seem so painful to farm a dozen wild boars for quest drops? It's because Blizzard changed World of Warcraft's item drop mechanics, but they haven't told anybody until now.

Any World of Warcraft player knows the fatigue of killing endless waves of generic creatures to farm items you need for a quest. When the items actually drop, it's only time-consuming and sometimes oddly satisfying in a rote, mindless way. When they don't drop, no matter how many you've killed, just because of bad luck? Well, that's when computer monitors start getting broken.

Blizzard has, in secret, been looking out for computer monitors since the release of Wrath of the Lich King. Whether you've noticed it or not, when Lich King launched, the developer added a new item drop mechanic for quest drops called "progressive percentages."

In the standard system, a quest item will drop around 35% of the time, at all times. "We found that this had a lot of problems where players would run into streaks, and they only remembered the shitty streaks," Jeff Kaplan, ex-WoW lead designer, said. "So what we decided to do was we took a page out of Warcraft 3, which had a very elegant design which they referred to as 'progressive percentages.'"

Progressive percentages work like this: any mob that has the quest item will have it at all times, and whenever you kill one of these creatures, your percentage of getting the drop will go up, meaning you can eventually get to the point where the percentage is 100, and you'll get a guaranteed drop. So it's not that you've been luckier since Lich King came out - there's actually a system in place here.

It wasn't completely perfect at the beginning, though, Kaplan admitted. "The problem was, when we put it live in the beta--and we didn't tell anybody this--we found that while it was great that it got rid of the bad streaks, it also got rid of all the good streaks," he said.

Better that than shattered monitors and bloody fists.

[Via Shacknews [http://www.shacknews.com/onearticle.x/57886]]


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DaxStrife

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Nov 29, 2007
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I would have thought Blizzard would be more vocal about this; this was one of the major factors that led to me quitting WoW. I was, as I'm sure others have been, sick of getting quests to collect yeti hides and kill about three dozen yetis that seemed to be completely skinless as they refused to drop hides. Perhaps this means an end to the waves of quest monsters who lack vital organs and bones?
 

Internet Kraken

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Mar 18, 2009
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Why keep this a secret? It helps to ease the pain of the repetitive grind people hate in MMOs.
 

oliveira8

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Internet Kraken said:
Why keep this a secret? It helps to ease the pain of the repetitive grind people hate in MMOs.
Blizzard likes to read Theorycrafting when it comes to these things. ^^
 

I III II X4

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Nov 14, 2008
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Out4Blood4 said:
I don't play WoW, but I know how it feels to have those bad streaks.
I'm stuck on such a bad streak...Photon Launcher, that's all I want, yet Volt Opt won't cough it up!

Anyway, this progressive percentage sounds like a nice idea, true, it takes the fun out of it, but there's something wrong when I can spend hours looking for a particular item, and then trip over it soon as I go rare hunting the next time.
 

BloodyOne

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Mar 23, 2009
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Aaaah...remember the days of Runescape?
I remember playing M&M: For Blood and Honor, running around shooting volleys of arrows, only to loot the few hundred corpses of 20 gold each (when they were usually supposed to have 2-3 hundred GP).
 

Erana

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Out4Blood4 said:
Aaaah...remember the days of Runescape?
I remember playing M&M: For Blood and Honor, running around shooting volleys of arrows, only to loot the few hundred corpses of 20 gold each (when they were usually supposed to have 2-3 hundred GP).
Runescape had days?
 

BloodyOne

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Erana said:
Out4Blood4 said:
Aaaah...remember the days of Runescape?
I remember playing M&M: For Blood and Honor, running around shooting volleys of arrows, only to loot the few hundred corpses of 20 gold each (when they were usually supposed to have 2-3 hundred GP).
Runescape had days?
Yeah. Back when it was actually possible for random events to happen, like the Quizmaster, or Wizard, or Drunken Dwarf. Before they redid all the graphics. Basically, the early 2000's.
 

SmugFrog

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Sep 4, 2008
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DaxStrife said:
I would have thought Blizzard would be more vocal about this; this was one of the major factors that led to me quitting WoW. I was, as I'm sure others have been, sick of getting quests to collect yeti hides and kill about three dozen yetis that seemed to be completely skinless as they refused to drop hides.
Sweet mother of GOD, I forgot about the friggin' Yeti quest... Yeah, I have a hard time believing it was originally at 35% when you could spend an hour just looking for a few items.
 

TsunamiWombat

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Internet Kraken said:
Why keep this a secret? It helps to ease the pain of the repetitive grind people hate in MMOs.
Because if they announced it the community would've cried doom and brimstone. ANY changes always equate failure in the eyes of the community.
 

Fearzone

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Dec 3, 2008
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One thing I like about Warhammer Online is if you kill 10 yeti's, you get 10 yeti hides.
 

Asehujiko

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Fearzone said:
One thing I like about Warhammer Online is if you kill 10 yeti's, you get 10 yeti hides.
Warhammer has yetis?

And there's a ton of quests with 0.1% drop chance in that game too.
 

Littaly

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Jun 26, 2008
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When I was in your age we could farm hours and hours for that one drop! And when it finally dropped we would say "okay there we go, on to the next one".
 

Fearzone

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Asehujiko said:
Warhammer has yetis?

And there's a ton of quests with 0.1% drop chance in that game too.
I don't recall any yeti's, but to generalize, if you need a body part of an animal and that animal has such a body part, you don't have to kill 10 animals for it to drop randomly--you get that part from every animal you kill. There is definitely not a "ton of quests" with a poor drop rate--there may be a few--but though I remember many from WoW I cannot remember a single one from WAR.