Namco Taps Dropped Staff To Finish Splatterhouse

Keane Ng

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Sep 11, 2008
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Namco Taps Dropped Staff To Finish Splatterhouse



Some of the developers at BottleRocket Entertainment, a company that referred to Namco Bandai as "inept" after they were dropped from development of Splatterhouse, have been re-recruited to finish work on the seemingly troubled project.

Things got a little nasty [http://www.escapistmagazine.com/news/view/90286-Ex-Splatterhouse-Dev-Calls-Namco-Inept] a couple months back when Namco shifted development of its Splatterhouse remake from original devs BottleRocket Entertainment, citing a "performance issue" as the reason for the move. BottleRocket, in response, declared that they'd help up their end of the bargain and that "Namco's management of the title was inept."

Well sometimes you have to forgive and forget. According to The Cut Scene [http://weblogs.variety.com/the_cut_scene/2009/04/bottlerocket-devs-recruited-by-namco-to-finish-splatterhouse.html], Namco has opened a new San Diego office and hired 10-20 of the original Splatterhouse staff from BottleRocket to finish work on the game.

This may not have been simply a matter of the two parties getting over their bad blood. From the sound of things, it was a necessity.

For Namco, as The Cut Scene surmises, switching to a brand new team for Splatterhouse and still getting it out this year would have been a challenge. BottleRocket were the only people with the knowledge of the in-progress project's ins and outs to get the job done.

BottleRocket, meanwhile, has been in financial straits, having gained one key project (Scratch: The Ultimate DJ) but having lost two (Splatterhouse and The Flash game). For the staff that BottleRocket couldn't afford to keep around, moving to Namco to finish Splatterhouse could have seemed like a pretty decent proposition.


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Onyx Oblivion

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Sep 9, 2008
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This does not bode well for this game. Not that I was looking forward to it. Never even heard of Splatterhouse until this has announced.
 

Cpt_Oblivious

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Jan 7, 2009
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Onyx Oblivion said:
This does not bode well for this game. Not that I was looking forward to it. Never even heard of Splatterhouse until this has announced.
My thoughts exactly. I wonder what it's about with a name like Splatterhouse.
 

Onyx Oblivion

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Sep 9, 2008
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Cpt_Oblivious said:
Onyx Oblivion said:
This does not bode well for this game. Not that I was looking forward to it. Never even heard of Splatterhouse until this has announced.
My thoughts exactly. I wonder what it's about with a name like Splatterhouse.
Painting houses. Jackson Pollock style.
 

TsunamiWombat

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Sep 6, 2008
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Splatterhouse was ye auld sidescroller beatem up and the first game to feature a warning label for the copious amounts of pixely gore and the nightmare fuel bosses, such as evil undead featus's. The warning read "This game may not be suitable for cowards." Seriously.

http://www.gametrailers.com/player/42198.html

The remake promised over the top violence in a horror setting, just like the original SNES game. In Splatterhouse you played this teenaged kid with a demonically possessed hockeymask that turned you into a monstrocity. Ensue thin plot about rescuing your girlfreind from some evil warlock or something... VIOLENCE!

http://www.gametrailers.com/player/45204.html
http://www.gametrailers.com/game/splatterhouse/10469

I was looking foreward to this game :\ Sure it was just a God of War clone but it HAD A SYSTEM FOR RIPPING OFF FLESH
 

Erana

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Feb 28, 2008
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The protagonist looks just too...
Well, the creeps I got from the original came partly from the fact that he seemed like a weird dude wearing a mask, not the demented offspring of the hulk and Jason.