Dave Perry Shows Off Cloud-Based Gaikai Game Service

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
45,698
1
0
Dave Perry Shows Off Cloud-Based Gaikai Game Service


Dave Perry has unveiled details and a gameplay video of his cloud-based game service Gaikai, demonstrating its ability to run a wide array of games in a basic browser window over distances of several hundred miles.

Perry, who in his spare time is the chief creative officer at his blog [http://www.acclaim.com/].

Perry says Gaikai will require no software installation whatsoever; the games in the video ran with nothing more than the latest version of Windows Vista [http://www.getfirefox.com/] system. Data in the demo is traveling a round-trip distance of roughly 800 miles, giving him a 21-second ping over a "home cable connection in a home" from a regular data center. "Our bandwidth is mostly sub-one megabit across all games," Perry wrote. "Works with Wifi, works on netbooks with no 3D card, etc."

He also couldn't resist taking a subtle jab at OnLive [http://www.onlive.com/], which is generally viewed as the front-runner in the cloud-based gaming race. "We don't claim to have 5,000 pages of patents, we didn't take 7 years, and we do not claim to have invented 1 millisecond encryption and custom chips," he wrote. "As you can see, we don't need them, and so our costs will be much less. ;)"

"Our goals are really simple, to remove all the friction between hearing about a game and trying it out, to help reduce the cost of gaming, to grow video game audiences, to raise the revenue that publishers and developers can earn, and (most importantly) to make games accessible everywhere," he continued. "If the iPhone App store [http://www.apple.com/iphone/apps-for-iphone/] has taught us anything, when you make it easy to check things out, you get a billion downloads."

Among the games shown in the video are Adobe [http://games.ea.com/prostreet/locale_selector.jsp] and other companies look at Gaikai as a "potential model for software."

Perry said Gaikai is currently seeking closed beta testers, particularly among people who live in California. More information and a sign-up form for the test program can be found at gaikai.com [http://www.gaikai.com].


Permalink
 

Sevre

Old Hands
Apr 6, 2009
4,886
0
0
Gaikai eh? Sounds like this industry has competition before it begins. Nothing wrong with healthy competition. I wouldn't be surprised if EA cashed in on this.
 

Sevre

Old Hands
Apr 6, 2009
4,886
0
0
Psychosocial said:
Sevre90210 said:
Gaikai eh? Sounds like this industry has competition before it begins. Nothing wrong with healthy competition. I wouldn't be surprised if EA cashed in on this.
Don't you mean Activision? EA has turned into the good guys, and Activision has become the money grubbing bastards.

Ah well, I doubt either of the two companies would try such a thing, too much competition isn't good, after all.

OT; I'm sticking with OnLive, that he's boss of Acclaim isn't talking for him, exactly..
Wow, I stop posting on the forums for a few weeks and Activision are the new bad guys?! Ok well I'm sure one of them will try something, for they are short sighted and only care about profit. Also they have enough money to put the other two out of buisiness.....repeatedly.
 

Headwuend

New member
Oct 27, 2008
69
0
0
Why should EA or any other publisher have anything against that? Neither do they build hardware nor are they running their own shops to sell their games.
Wouldn't they rather fuel that stuff to reach more people even faster with their games?

Be that as it may, I'm off dreaming of MMOGs that come with nothing but maybe their own browser for anti-cheat-purposes. If they need server farms for an MMOG anyway, why not give the user possibility to include streaming in their paid subscription? Said user only had to get a good connection and that's it. Drool.
 

Credge

New member
Apr 12, 2008
1,042
0
0
His demonstration of Photoshop showed the delay of it pretty simply in the menus. However, unlike OnLive, this seems to be more for demoing games than playing them, which is fantastic.

Also, Dave Perry seems very nice. Very much unlike the kind of aggressive hype-machine building guys that OnLive had, and I think that made my impression of this much better than it would have been if it was some guy just going over how AMAZING it is.

He was just hopping in and showing people what you can do without over-glamming it up.

So, I'm pretty impressed with this.
 

Sevre

Old Hands
Apr 6, 2009
4,886
0
0
Psychosocial said:
EA stopped being all evil around last year, when they released a load of new and original games.

Activision on the other hand, they're really evil. They're trying to take away Brütal Legend from us, something that EA is against. I think Abedeus dug up a link to some forum where they said they only wanted to make money from Prototype and make it a franchise, instead of patching the game.
Good thing I have an emergency rant kit filled with Actizard links, my troll face,my anti-Actizard T-Shirt and some fan boy repellent. I won't let them pass!

Back to Cloud Gaming, I'm still putting my money on OnLive if only because I've seen a bit more of them right now. You can only trust your eyes in this buisiness, except when the trailers are CGI like Flashpoint: Dragon Rising.
 

Andy_Panthro

Man of Science
May 3, 2009
514
0
0
Psychosocial said:
EA stopped being all evil around last year, when they released a load of new and original games.
EA are still very evil.

It's just that other companies have seen how much money EA makes from being evil, and have decided to emulate.

On topic: I'm not sure this cloud gaming idea can work. It certainly won't get here to the UK anyway.
 

randommaster

New member
Sep 10, 2008
1,802
0
0
Cloud gaming seems cool, but I think it will be best used for distributing demos and smaller files than entire games.