I do love this PDF format you guys should continue to present them in this way.
This brings me to the "Memory Lane" Article by Leigh Alexander. Unlike the people described in the magazine I, was a 90's kid, but yet, I can relate to those beautiful imaginative times when my friends and I would be sword fighting, or trying some messed up move from Mortal Kombat. It was spontaneous, violent, and yet mindless children fun. It was the same as playing Cowboys and Indians. I've heard this game be called racist, but yet it was one of the most cherished times I had with my friends as a young child. My video game reenactments got the same kinds of responses like how it was too violent, and those damned vijagames are destroying the young child's mind. It should have been a preview of what I have to deal with today, but it didn't matter what people thought back then, I was still lost in imagination.
This brings me back to my original thought. Parents, Politicians, Lawyers,[PPL] and such have claimed that videogames are the damnation of our society, but yet, as a kid, video games stimulated my imagination as much as any book could. I was making believe, and creating my own worlds, and isn't that what the PPL really want? Kids using their imagination? This almost becomes a self righteous quest for them now, rather than just "doing it for the children" With games spawning books, movies, fan fiction, and more, games have become more than just media; they are a culture no matter what people may think, and this was all caused by some kids mimicing Mortal Kombat, or wishing, and pretending Poke'mon were real. Creativity id what created video games, and maintained them as a culture.
This can be shown by Brenda Brathwaite's daughter working on creating a Ratchet, and Clank platforming level, made out of cushions, for her sister to try. It always comes back to the same thing over and over again, it was the same for every gamer generation since the 80's. Gaming has created imaginative worlds, and creativity. The sooner that the PPL realize this, the sooner people can really understand gaming as a cultural force, and stop making such general accusations against them