211: Kill Billy

Brendan Main

New member
Jul 17, 2009
160
0
0
Kill Billy

Brendan Main has killed thousands of faceless enemies during his videogame career. But the one he remembers most wasn't an enemy at all. Main ponders the meaning behind his propensity for virtual goat-slaying.

Read Full Article
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
4,687
0
0
Great article.
I remember playing KQ1 myself and thinking the exact same thing.
That darned goat just tugged at your heart strings.

Incidentally, the goat is used to head-butt the troll off the bridge, offering you safe passage across.
But I don't think it's a requirement, only a shortcut.
But I digress.

Once again: Great article.
 

Latinidiot

New member
Feb 19, 2009
2,215
0
0
Eh?


deep thinking for a game.


awesome that a game as simple as that can do that with you.
 

Lemmibl

New member
Jan 27, 2009
58
0
0
Awesome article, kind of an eye-opener actually, haven't thought about this before. By the way, the animal on the top of the article is not a goat. ;p
 

Brendan Main

New member
Jul 17, 2009
160
0
0
The goat can kill a troll? Makes sense, really. I should have brushed up on my fairy tales.

Instead, I made the mistake of sending the goat off to kill Nazis. He came back wearing an eyepatch, and muttering something incomprehensible about "Lord Xenu."
 

randommaster

New member
Sep 10, 2008
1,802
0
0
Developers seem to have forgotten what makes people attached to games. Instead of letting the player define their relationship with the game, they tell you exactly how you're supposed to feel.

Awesome story, Brendan.
 

Soulgaunt

New member
Jan 14, 2009
1,245
0
0
Brendan Main said:
The goat can kill a troll? Makes sense, really. I should have brushed up on my fairy tales.

Instead, I made the mistake of sending the goat off to kill Nazis. He came back wearing an eyepatch, and muttering something incomprehensible about "Lord Xenu."
Wait, what?!

OT:Nice story, but too bad today's games don't have anything like that.
 

ElArabDeMagnifico

New member
Dec 20, 2007
3,775
0
0
I was reading this whole thing, completely intrigued by it, and once I got to the end it said you played the Accordion, so now I have to ask:

Do you play the accordion?!

-

I've never played kings quest, but usually when a game offers "options" like that, there is this part in my brain that blocks off all the malicious thoughts I have. It's like, give me a hammer, and I'll be too scared to hit any nails. I can only think of a few games like this though, like Fallout, The Witcher, and with animals fresh in my mind now, MGS3 snake eater. I even remember walking up to a goat/ram or something in MGS3, and it stood there, just trusting me, and I broke that trust and stabbed it in the throat. I felt bad, but I got 3 ration looking things out of it.
 

pparrish

New member
Oct 2, 2008
54
0
0
In Deus Ex 2 I once caught a penguin in the blast radius of some terrible killing device. Whenever I walked past it the poor thing would still be burning, like a permanent beacon marking my atrocity.

Some nights I wake in a cold sweat and swear I can hear the distant crackle of roasting pingu flesh ... somewhere, somewhere on the breeze.

That said, my actions were purely accidental. You're a monster Brendan Main, a monster!
 

Andy_Panthro

Man of Science
May 3, 2009
514
0
0
King's Quest was also amongst my first forays into gaming, and I could never complete it when I was young (it's tough enough now, let alone for a 5 year old!).

I don't think it ever crossed my mind that you could kill the goat though.

My first examples of animals in games that have stuck with me are Frogger and Alley Cat, both of which put you as the animal.

I'd also like to mention the awesome remakes of King's Quest 1+2 (and Quest for Glory 2), available to download from AGD interactive [http://www.agdinteractive.com/]. You can also pick up King's Quest 3 from Infamous Adventures [http://infamous-adventures.com/index.php] (who are currently working on Space Quest 2)
 

samsonguy920

New member
Mar 24, 2009
2,921
0
0
pparrish said:
In Deus Ex 2 I once caught a penguin in the blast radius of some terrible killing device. Whenever I walked past it the poor thing would still be burning, like a permanent beacon marking my atrocity.

Some nights I wake in a cold sweat and swear I can hear the distant crackle of roasting pingu flesh ... somewhere, somewhere on the breeze.

That said, my actions were purely accidental. You're a monster Brendan Main, a monster!
Reminds me of one time in WoW, had started a firestorm on a bunch of enemies, and as the ticker kept track of the points I was dealing out, as well as the trolls dying, along pops up: You just killed a squirrel. Do I stare in aghast shock, tears welling in my eyes at this accidental act of squirrelicide? Nope, I bust out laughing like some medieval Joker.

The trolls were probably going to use the squirrel against me anyway.
 

Brendan Main

New member
Jul 17, 2009
160
0
0
ElArabDeMagnifico said:
so now I have to ask:

Do you play the accordion?!

-
I do indeed. I find its a great way to impress the ladies out there who both love video game theory and accordion music. All none of them.

pparrish said:
Some nights I wake in a cold sweat and swear I can hear the distant crackle of roasting pingu flesh ... somewhere, somewhere on the breeze.

That said, my actions were purely accidental. You're a monster Brendan Main, a monster!
Well, if it was accidental, that's another matter. That drops the charge from first-degree penguicide down to third-degree mobslaughter. With a good lawyer, you'll walk.

If you think the goat thing was bad, I really shouldn't tell you about the time I befriended my lunch, and then mercilessly devoured it.

Poor Samwise the Sandwich. Your only crime was deliciousness.
 

AboveUp

New member
May 21, 2008
1,382
0
0
This reminds me of Pigglet in Illusion of Gaia. I had never seen anything that quite like that in gaming before and it completely shocked me.
You're captured by cannibals that want to eat you, but the pet pig of the princess, Pigglet, comes to the rescue by jumping on top of the fire to roast itself...

The cannibals gladly eat the pig and let you go because they no longer feel the need to kill for food.
After it happens, the music comes back. Its the typical town BGM, as if nothing bad has happened at all and the world is at peace again.
But what about Pigglet?!
 

muse-13-bliss

New member
Sep 6, 2008
178
0
0
i feel the exact same way a lot of the time!
especially when im playing fallout 3, im given the choice at every random wasteland scavenger i encounter. To kill him, or not to kill him. My choice makes no effect on the game's main story, theyre just there... I try and settle for the "not" option. i cant bring myself to kill the person. it comes down to a moral decision. for every other game you go out and buy, call of duty; gears of war; socom; the point of the game is to kill other people, thats how you win, thats what there meant for. But here, when you see a random person, just getting by, it comes down to what kind of person you are, and when i do kill those people, it reflects bad on me. and it feels like shit knowing that they died for no purpose :(

either that, or its all PETA's fault
dam those animal rights activists, make us feel all guilty for doing the simplest things, like having bacon in the morning!
(and oh nos, my sisters one of them :O)
 

lillebille

New member
Apr 16, 2009
60
0
0
it reminds me of my time playing fallout3 there was this one time i was searching for ammo
downtown and i would find a scavenger whit a pet yao guiao i thought over killing him for a second and then my evil side kicked (it does that sometimes..) i imedietly sprayed a inferno over him whit my flame thrower and then took whatever he had on his body then afterwards
the yao guiao would just stand there whit a worried expresion on his face and looking down
on his flaming master waiting for him to wake up he then suddenly looked at me whit a look
that says: he will wake up will he?.even though it was just virtual reality it still hurted
inside but still even if a part of me wanted to stay whit the thing i could also hear myself
laughing inside..so i walked away and kept going and going...

awesome article BTW i wonder if these symbols will change our way of gaming in a distant
future? i can think of a world were humans together fight of giant monsters and zombies and
aliens aaah...(hipie fantasy)
 

The Random One

New member
May 29, 2008
3,310
0
0
hah, this might be one of my favourite articles yet.

Nowadays everyone is always going on and on about freedom in games, but it always comes from the small things. Being able to kill the goats because, why wouldn't you be able to kill the goats? Hence was GTA born.

I also always play nice and always follow the good path on my first (and only, unless it's a really great game) playthough. By the end of Fallout 3 I think I could have slaughtered an entire town and come out of it with good karma.
 

Osloq

New member
Mar 9, 2008
284
0
0
Great Article.

I agree that the only real moral choices we make in a game don't come from the coding but from yourself. Over my years of gaming, hordes have been slaughtered in my unceasing blood lust but I remember well the few times when I've killed something innocent for no reason.

Most recent example would be killing a deer in Oblivion. Unlike most wildlife in the game it just stood there as I walked past, just staring. On a whim I killed it and immediately felt incredibly guilty for killing something that was in no way involved with the cataclysmic events occurring around it. I had no need for the venison that could be taken and my blade skill was maxed so there was nothing to gain from a skill perspective.

It's eyes will haunt me forever.