Battlestar's McCreary Takes On Dark Void Score
Dark Void [http://www.capcom.com].
McCreary worked as a composer on several independent films before gaining mainstream attention on the recently-wrapped television series Battlestar Galactica. He's also composed music for the shows Terminator: The Sarah Connor Chronicles [http://www.scifi.com/eureka/], but Dark Void will be his first venture into videogames.
"When I got the call from Capcom to work on the music for Dark Void, I jumped at the chance to do it, considering my love for Capcom games," McCreary said. "I have been looking for the opportunity to compose a game score for a long time, but I've been waiting for the right one. Dark Void's epic story and unique gameplay drew me in immediately and I have had a lot of fun working on the project."
Dark Void is a futuristic third-person action game in which players take on the role of a pilot who crashes in the Bermuda Triangle and finds himself trapped in the Void, a parallel universe in which a group called the Survivors struggles desperately against an alien race threatening Earth. Combat takes place both on the ground and in the air and features a unique "grip system" which lets players scale walls, jump from surface to surface and even hijack UFOs in mid-air.
Not familiar with McCreary's work? Don't feel too bad; despite the success of Battlestar Galactica, his contribution remains largely unknown, even to his co-workers. If you'd like to learn more about his efforts on the show, check out this highly-recommend video on YouTube [http://www.youtube.com/watch?v=cTRVs1qYXc8].
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Dark Void [http://www.capcom.com].
McCreary worked as a composer on several independent films before gaining mainstream attention on the recently-wrapped television series Battlestar Galactica. He's also composed music for the shows Terminator: The Sarah Connor Chronicles [http://www.scifi.com/eureka/], but Dark Void will be his first venture into videogames.
"When I got the call from Capcom to work on the music for Dark Void, I jumped at the chance to do it, considering my love for Capcom games," McCreary said. "I have been looking for the opportunity to compose a game score for a long time, but I've been waiting for the right one. Dark Void's epic story and unique gameplay drew me in immediately and I have had a lot of fun working on the project."
Dark Void is a futuristic third-person action game in which players take on the role of a pilot who crashes in the Bermuda Triangle and finds himself trapped in the Void, a parallel universe in which a group called the Survivors struggles desperately against an alien race threatening Earth. Combat takes place both on the ground and in the air and features a unique "grip system" which lets players scale walls, jump from surface to surface and even hijack UFOs in mid-air.
Not familiar with McCreary's work? Don't feel too bad; despite the success of Battlestar Galactica, his contribution remains largely unknown, even to his co-workers. If you'd like to learn more about his efforts on the show, check out this highly-recommend video on YouTube [http://www.youtube.com/watch?v=cTRVs1qYXc8].
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