Alpha Protocol Sex Scenes: "Tasteful" Yet "Satisfying"
Sounding like nothing so much as a commercial for lite beer, Alpha Protocol [http://www.obsidianent.com/] will be "tasteful" but "satisfying."
Knocking boots during the slow bits seems to be all the rage among videogame characters these days and that's a train Obsidian plans to catch. Alpha Protocol, the third-person action-RPG set for release later this year, will feature plenty of weapons, combat, high-tech gadgetry - and quality time with the ladies. But this isn't going to be some free-flying eastern European boob-fest [http://www.thewitcher.com/]; no sir, these tender moments are all about the good taste.
"It's tasteful," Obsidian Programming Producer Nathan Davis told VideoGamer.com [http://www.videogamer.com/news/obsidian_alpha_protocol_sex_scenes_satisfying.html]. "We do some things with our cinematics, too. It isn't just like a hand up on a thing! We cut around it a little bit. It's an American game! What can I say? There are limits to what we can do there."
While the inclusion of sex, even the tasteful kind, is ostensibly a sign of the industry's burgeoning maturity, Davis seemed to have trouble describing the actual scenes without sounding like a red-faced 12-year-old. "I've seen a few of the cinematics for those," he continued, "and it ends up being satisfying without being... you know... over... you know?"
Actually, I really don't know, Nathan. A hand up on a thing? Whatever that means, Davis emphasized that while players will be able to romance a number of the game's characters, the sex will be entirely non-interactive, playing out exclusively through cut scenes. "No, no, no! No God of War [http://www.us.playstation.com/ps2/Games/God_of_War/OGS/main.asp] sex scenes!" he said. "We don't have that."
Tasteful, maybe. But satisfying? I fail to see how it could possibly be both. Obsidian's Alpha Protocol is set for release on October 6 for the PC, PlayStation 3 [http://www.xbox.com].
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Sounding like nothing so much as a commercial for lite beer, Alpha Protocol [http://www.obsidianent.com/] will be "tasteful" but "satisfying."
Knocking boots during the slow bits seems to be all the rage among videogame characters these days and that's a train Obsidian plans to catch. Alpha Protocol, the third-person action-RPG set for release later this year, will feature plenty of weapons, combat, high-tech gadgetry - and quality time with the ladies. But this isn't going to be some free-flying eastern European boob-fest [http://www.thewitcher.com/]; no sir, these tender moments are all about the good taste.
"It's tasteful," Obsidian Programming Producer Nathan Davis told VideoGamer.com [http://www.videogamer.com/news/obsidian_alpha_protocol_sex_scenes_satisfying.html]. "We do some things with our cinematics, too. It isn't just like a hand up on a thing! We cut around it a little bit. It's an American game! What can I say? There are limits to what we can do there."
While the inclusion of sex, even the tasteful kind, is ostensibly a sign of the industry's burgeoning maturity, Davis seemed to have trouble describing the actual scenes without sounding like a red-faced 12-year-old. "I've seen a few of the cinematics for those," he continued, "and it ends up being satisfying without being... you know... over... you know?"
Actually, I really don't know, Nathan. A hand up on a thing? Whatever that means, Davis emphasized that while players will be able to romance a number of the game's characters, the sex will be entirely non-interactive, playing out exclusively through cut scenes. "No, no, no! No God of War [http://www.us.playstation.com/ps2/Games/God_of_War/OGS/main.asp] sex scenes!" he said. "We don't have that."
Tasteful, maybe. But satisfying? I fail to see how it could possibly be both. Obsidian's Alpha Protocol is set for release on October 6 for the PC, PlayStation 3 [http://www.xbox.com].
Permalink