Tales of Monkey Island Telltale's "Best Performing" Title
Earlier this month, Telltale's Tales of Monkey Island launched, and it was well-received. How well-received, you ask? According to Telltale CEO Dan Connors, it was the company's best-performing launch yet.
There was a lot riding on the first Monkey Island sequel in almost a decade, Tales' writer Mark Darin told The Escapist [http://www.escapistmagazine.com/news/view/93474-Telltale-Insult-Sword-Fightings-Been-Done-to-Death]: "We knew that after a decade, we had not only a ton of fans to appease, but a whole new audience to introduce Monkey Island to."
Apparently, they did a good job of it, too. Not only was the game told Videogamer [http://www.escapistmagazine.com/articles/view/editorials/reviews/6273-Review-Tales-of-Monkey-Island-Launch-of-the-Screaming-Narwhal]. "We're really happy with it. I think it even exceeded our expectations."
[blockquote]"Unfortunately I can't get into the specific numbers," he said. "But I would definitely say it's our strongest performing franchise to date. We're pretty excited. It was number one on Steam for a few days. It did really well. It's been our best performing title from our side as well."[/blockquote]
Well, that's good. Introducing a new generation of gamers to the timeless Guybrush Threepwood and friends can only be a good thing. One wonders how future installments in the episodic Tales franchise will fare - will word of mouth drive them even higher?
(Via VG247 [http://www.vg247.com/2009/07/30/tales-of-monkey-island-is-telltales-strongest-performing-franchise-to-date%E2%80%9D/])
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Earlier this month, Telltale's Tales of Monkey Island launched, and it was well-received. How well-received, you ask? According to Telltale CEO Dan Connors, it was the company's best-performing launch yet.
There was a lot riding on the first Monkey Island sequel in almost a decade, Tales' writer Mark Darin told The Escapist [http://www.escapistmagazine.com/news/view/93474-Telltale-Insult-Sword-Fightings-Been-Done-to-Death]: "We knew that after a decade, we had not only a ton of fans to appease, but a whole new audience to introduce Monkey Island to."
Apparently, they did a good job of it, too. Not only was the game told Videogamer [http://www.escapistmagazine.com/articles/view/editorials/reviews/6273-Review-Tales-of-Monkey-Island-Launch-of-the-Screaming-Narwhal]. "We're really happy with it. I think it even exceeded our expectations."
[blockquote]"Unfortunately I can't get into the specific numbers," he said. "But I would definitely say it's our strongest performing franchise to date. We're pretty excited. It was number one on Steam for a few days. It did really well. It's been our best performing title from our side as well."[/blockquote]
Well, that's good. Introducing a new generation of gamers to the timeless Guybrush Threepwood and friends can only be a good thing. One wonders how future installments in the episodic Tales franchise will fare - will word of mouth drive them even higher?
(Via VG247 [http://www.vg247.com/2009/07/30/tales-of-monkey-island-is-telltales-strongest-performing-franchise-to-date%E2%80%9D/])
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