225: Electric Soul

Brendan Main

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Jul 17, 2009
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Electric Soul

Robots in science fiction often serve to remind us of what we're not: nuts and bolts versus blood and guts; unflinching steel versus frail flesh. But one videogame robot's story is more personal than those of his human companions: Chrono Trigger's Robo. Brendan Main examines what makes Robo more than just another mechanical sidekick.

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Gigaguy64

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Apr 22, 2009
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Exclent Article man.
it was deep, and the point you were bringing was brought!
Robo(excuse me for not using is real name)was one of my favorite characters because he had a will and mind of his own.
his sacrafice through the game made him special to me.
and even though he lead a hard life, he was happy at the end.
And the part where he gave away his "heart" really showed that even though he dosent have a spirit he did gain a soul.
Great job man.
 

MissAshley

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Jul 20, 2009
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Compelling read.

These are the kind of things that prove Roger Ebert wrong: Games are indeed art.
 

Newo

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May 21, 2009
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Interesting read.
Chrono Trigger was a good game, and Robo was my fav character.
I didn't like being reminded about that part when Robo got beat up, I was really sad cos he was awesome! I was actuallly really pissed off during that fight after and I think I cried a lil' too or at least got teary...
 

mnimmny

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Aug 25, 2008
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I take issue with the following segment:

"Robo's altruism raises a question of ethics. Left to its programming, a robot is liberated from the ambiguity of free will; it simply does as it is designed to do. Even Isaac Asimov's famous laws, which dictate whom a robot can or cannot harm, serve to defer morality. Hardwired according to these restrictions, a robot may be civil, but it cannot be kind."
I'm not sure how the author jumps from 1. Asimov's 3 laws/programming == can do no evil (ish) to 2. cannot truly mean to do good. I mean, if you analogize the three laws into... say really effective policemen (ala minority report) who gently stop you before you do anything 'evil' does it really follow that you do not have the capability to sincerely be good?

but this was a great article. I caught a glimmer of the idea of robots as distillations of the myriad aspects of humanity and Robo himself bridging that sort of final gap between the form and context of man and the proverbial inner fire of the human soul. And that was amazing.
 

Spleenbag

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Dec 16, 2007
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Amazing article, and it reminded me why Chrono Trigger is my favorite RPG of all time. And this coming from a guy who hates all the other JRPGs he's tried.
 

The Random One

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May 29, 2008
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Yeah, great article. I need to replay CT one of these days, it's made of awesome and sylicon.

mnimmny said:
I'm not sure how the author jumps from 1. Asimov's 3 laws/programming == can do no evil (ish) to 2. cannot truly mean to do good. I mean, if you analogize the three laws into... say really effective policemen (ala minority report) who gently stop you before you do anything 'evil' does it really follow that you do not have the capability to sincerely be good?
The author's point is that good is only really good as long as you can choose between it and evil (or apathy, whatever). If a robot doesn't have that choice, he's not really good, he's just... not... evilly. I agree with you, though - a robot could be good under those circumstances, if he acted beyond his programming to help others. (And he could be evil, as well... there's an intersting story in I, Robot about a robot that was built without the rule to protect humans from harm, and could potentially exploit a loophole in it to kill a man.)
 

Newbiespud

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Oct 28, 2009
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Fascinating and... honestly moving article. I have to admit, though, that theme never really crossed my mind while I was playing it. Not consciously, anyway. Right now, I can say "I agree" because there might have been some sort of FEELING there - a sort of underlying theme.

mnimmny said:
I'm not sure how the author jumps from 1. Asimov's 3 laws/programming == can do no evil (ish) to 2. cannot truly mean to do good. I mean, if you analogize the three laws into... say really effective policemen (ala minority report) who gently stop you before you do anything 'evil' does it really follow that you do not have the capability to sincerely be good?
To me, at least, the assertion requires a programmer's perspective. A robotic intelligence still needs definition - it's a blank slate. If it's not told what anything is, nothing exists. From basic directions to complex morality, a robot at the beginning knows absolutely nil. If it's not told what is moral and what is not, it can't make a decision.

With that assumption, Robo's actions and dialogue can perhaps be seen as transcending that utter lack of definition.
 

mnimmny

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Aug 25, 2008
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Newbiespud said:
From basic directions to complex morality, a robot at the beginning knows absolutely nil. If it's not told what is moral and what is not, it can't make a decision.
Sooo... we're not assuming said robot has sentience stemming from artificial intelligence? If the author was talking from a programmer's perspective of a procedural program then his reasoning is more that the robot isn't sentient and is thus devoid of the capacity for morality, but i don't think that's what he's getting at. His examples of Robo, Hal, etc... are robots who are beings who are self-aware: they have some sort of consciousness/sentience. We aren't talking about objects whose every action is programmed in (complete with unintentional bugs).

The thing with Asimov's positronic brain robots was that they had artificial intelligence in the sense that not everything was straight up programmed into the robots. These robots had the 3 laws as constraints on what they could do, if I were looking at this from your "programmer's" perspective then they wouldn't need the three laws because they'd be limited to only actions programmed into them.

If the author was positing that without some existence of free-will there can be no true goodness then I agree. However it came out for me (and this is why I objected) as even if you had a sentient being with a consciousness, if you had a limitation on your capacity for evil hardwired into your context you were unable to be good/truly do good.
 

Katherine Kerensky

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Mar 27, 2009
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That was a brilliant article. Really makes one think.
And now I want to get Chrono Trigger. it sounds like a fantastic game.
thanks for the good read :D
 

Aedes

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Sep 11, 2009
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This is a great article. Really.
Robo is my favorite character (after Chrono, sorry). That part where he's beaten up by his brothers is a sad one. You can just stand there and feel powerless while he tries to chat with his companions. It felt so good to beat their asses later.

Back then, when I played CT, I was kinda young so I probably didn't get most of the menssages but they're all touching none the less. Reading this article made me remember how awesome and deep a game can be. Thanks!
 

Kevvers

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Sep 14, 2008
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One of the best escapist articles I've ever read, I'm going to have to get my hands on Chrono Trigger and give it a whirl.
 

ultimasupersaiyan

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Dec 9, 2008
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Woah! Deep article. Makes me rethink the story of Crono Trigger and also make me want to go back and play it again, even though I got every DS ending. You must have spent a lot of time analysing everything and be a true fan of the game... I'm jealous. Hope you do more articles like this in the future.
 

LeonLethality

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Mar 10, 2009
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Greyfox105 said:
That was a brilliant article. Really makes one think.
And now I want to get Chrono Trigger. it sounds like a fantastic game.
thanks for the good read :D
get it... NOW... why are you still here? GET IT!


... GET IT!

OT: Robo was an awesome character and just like all chrono trigger characters hold a special place in my heart...
 

Nimbus

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Oct 22, 2008
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Aww, man. I can believe I missed such an interesting plot. I just had to go for the party filled with hot chicks, huh?
 

Katherine Kerensky

Why, or Why Not?
Mar 27, 2009
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LeonHellsvite said:
-snip-

get it... NOW... why are you still here? GET IT!


... GET IT!
I would. But I don't have a clue where to start looking for it. so It's going on one of those mental 'Buy if seen' lists.
That's if I ever see it anywhere :(
 

MNRA

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Jun 8, 2009
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That was a wonderful read. Thank you for sharing.

*EDIT* (I ripped this from my comment on the Gundam article, but it fits here as well...possibly even better.)

I'm not here to debate the reality of mecha...so I won't.

I'd just like to add in a QI kind of way that another reason for Japanese liking of robots can be traced thorugh their religious practices. Since basically any object can/is in possession of a kami (a spirit) that means that even a robot has feelings and soul in a much different sense from what we Westerners are used to. This argument goes over into the "electric-soul" article as well, where I think that Robo as a chrono-trigger character held a much different meaning to the Japanese audience. More in the lines of ones devotion to ones own "place in the world" and the rebellion against such. As well as the concept of allegiance, a very hot-topic in many Japanese tales and modern mangas.
 
Feb 8, 2009
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Darnit. I need to buy Chrono Trigger DS. I've played part of the game, about up to where you get the spaceship thing, but I had to stop. This article reminds me that I need this game really bad.

Now I need some cash. :(