Braid Coming To European PSN

Logan Westbrook

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Feb 21, 2008
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Braid Coming To European PSN


The critically acclaimed platform game Braid is getting its European PS3 release this month.

Hothead Games, probably best known for publishing the Penny Arcade game On the Rain Slick Precipice of Darkness, has ported Braid to the PS3. The PS3 version was released in the US in November. Braid will be released on the PS3 on Europe on December 17th and will cost €9.99.

Jonathan Blow's time-manipulation puzzle-platformer Braid proved incredibly popular with reviewers and gamers alike when it was released on Xbox Live Arcade last year, garnering praise for both its non-linear story and unique gameplay.

Source: MCV [http://www.mcvuk.com/news/36854/Braid-coming-to-PlayStation?]


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Torque669

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Well Ill look forward to trying the game out finally. It'll cost a few quid but think I wont mind if the game is as good as reviewers say.
 

Cowabungaa

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Abedeus said:
The DSM said:
Personally, I didnt think Braid was all that good to be honest.
Neither did I. A very boring game, frankly.
Really? Dang. Well, honestly, the gameplay isn't really that special, that is true. But the absolutely gorgeous art? The beautiful soundtrack? Didn't that mean something? I wasn't all that much touched by the gameplay (while I still find it pretty engaging), but I was captivated by it's beauty in multiple departments. This still gives me goosebumps:

As such, I can only say: good, it'll make a fine addition to PSN.
 

D_987

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Assassinator said:
Really? Dang. Well, honestly, the gameplay isn't really that special, that is true. But the absolutely gorgeous art? The beautiful soundtrack? Didn't that mean something?
Ultimately no, as art and the soundtrack serve only to enhance the experience of the core gameplay.
 

Abedeus

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Assassinator said:
Abedeus said:
The DSM said:
Personally, I didnt think Braid was all that good to be honest.
Neither did I. A very boring game, frankly.
Really? Dang. Well, honestly, the gameplay isn't really that special, that is true. But the absolutely gorgeous art? The beautiful soundtrack? Didn't that mean something? I wasn't all that much touched by the gameplay (while I still find it pretty engaging), but I was captivated by it's beauty in multiple departments. This still gives me goosebumps:

As such, I can only say: good, it'll make a fine addition to PSN.
Sorry, I play games for, well... gameplay. I want to look at purrty pictures, I'll watch some purrty pictures. I want to listen to good music, I'll do it on the bus with my MP4.
 

BaldursBananaSoap

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May 20, 2009
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How long does this game last? Last time I bought a downloadable game it lasted me a few hours at best.

Anyway, my friend told me that the story is weird and that

The guy you play as turns out to be stalking the princess and not rescuing her or something?
 

Swaki

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"its non-linear story", Logan just used 5 hours trying to come up whit something beside "batshit crazy", "poorly written","pretentious" or "confusing" to describe the story and i applaud him for his work.

but good for those who haven't tried Braid and want to, but just haven't been in contact whit a pc or an xbox for the last year+.

btw, i loved braid to death, but its story is so... non-linear, and should be skipped in order to further your enjoyment of the game.
 

Deleted

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Abedeus said:
The DSM said:
Personally, I didnt think Braid was all that good to be honest.
Neither did I. A very boring game, frankly.
What are you talking about its the pinnacle of art, it has more merit than that gears of halo you play!!!1

But seriously it was okay but it tried too hard to turn into a cult classic, if that makes sense.
 

Cowabungaa

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Abedeus said:
Sorry, I play games for, well... gameplay. I want to look at purrty pictures, I'll watch some purrty pictures. I want to listen to good music, I'll do it on the bus with my MP4.
Fair enough I guess. I can't really do that though, I see games as machines, in which every part, gameplay, music, art, story, everything, has a role to preform to produce a certain experience.

Pretty pictures and beautiful music are of course awesome on their own, but what I especially love about games is that it's a medium in which interaction, art, story, music and a lot of other things can be blended together to form one completely new experience, being more than the sum of it's parts.

Braid is a game that produced an experience in which gameplay didn't play the kind of role it does in most games, and I can appreciate that just as much as games in which gameplay does have a more traditional role. Maybe you don't, and that's fine, everyone has his/her own taste. Doesn't make it less of a brilliant game I think, but even a brilliant game doesn't have to be liked by everyone.

D_987 said:
Ultimately no, as art and the soundtrack serve only to enhance the experience of the core gameplay.
I beg to differ really, I think it depends on the game. Developers want to give the player a certain experience, and it's up to the developer how they want to do that. It's not like gameplay is the only core experience possible, that's totally up to the developer.

It's an entirely different thing to actually like the experience the developer offers you, and I guess that Braid's experience, which focusses more on art and story rather than gameplay, doesn't click with everyone. But then again, barely anything clicks with everyone.
 

ActionDan

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It was in "ok" game, although innovative. A game I'd only play once. But I do agree on the nice soundtrack and artistic graphics.
 

Abedeus

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Assassinator said:
Abedeus said:
Sorry, I play games for, well... gameplay. I want to look at purrty pictures, I'll watch some purrty pictures. I want to listen to good music, I'll do it on the bus with my MP4.
Fair enough I guess. I can't really do that though, I see games as machines, in which every part, gameplay, music, art, story, everything, has a role to preform to produce a certain experience.
Yeah. And when art and music are 80% of the game, and I don't really care about those parts, then I have the right to think the game is bad. Story? There was a story?

Also, I can't stand too colorful games. My eyes bleed after half an hour.
 

Cowabungaa

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Abedeus said:
Yeah. And when art and music are 80% of the game, and I don't really care about those parts, then I have the right to think the game is bad. Story? There was a story?

Also, I can't stand too colorful games. My eyes bleed after half an hour.
Different =/= bad. It's a matter of taste if you like the experience the game developer has to offer, but that doesn't mean it's lousy, quality-wise. Nothing clicks with everyone, and it's fair enough that you didn't like what Braid had to offer, but calling it bad is uncalled for. What it did, it did great, but that doesn't mean you have to actually like it. I for one did, you didn't, and that's just fine.

Also yes, there was a story, and I quite loved it. It was simple but very effective, a story about love, regret, trying to make amends. It tugged my heart strings. I found it to be a great example of something being more than the sum of it's parts, especially the last level
Where when time is reversed, you find out that the princess is running from you, and that you are the horrible monster.
And integrating gameplay and story like that, is what I call good storytelling. Surprised you didn't notice that.
 

Treblaine

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Hmm, Steam is now selling Braid for £7 so I think it is too little to late. Then again, PS3's d-pad is much better than the 360's d-pad, I currently use a 360 gamepad with my PC so if I can't get my Playstation gamepad to work with my PC then maybe the PSN version is the better option.

Anyone tried to use a six-axis/dualshock3 with a PC?
 

Wandrecanada

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In no other game will you be so amazingly fulfilled for beating a level. If you can play through the game sans walkthrough (if you don't then why did you buy it?) you will be totally satisfied with the game.

It challenges the parts of your brain you never used before and once you pass world 2 the game will latch onto your psyche and devour your thoughts only to replace them with time manipulated gravy. You will be frustrated and you will surely walk away as fatigue forces you to sleep. This is when your mind will DREAM about Braid and you will wake up in a cold sweat knowing the elusive answer to the puzzle your waking mind could not fathom. Then when you think it was all too easy the ending sequence will literally blow your mind. It will leave you questioning everything! Do not resist. Resistance is futile.


PS: No matter how much it burns your ego DO NOT USE A WALKTHROUGH. You will discover the answer on your own and the elation you feel when you complete the puzzle will be more fulfilling than you can imagine.
 

Woem

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nilcypher said:
Braid Coming To European PSN
The critically acclaimed platform game Braid is getting its European PS3 release this month.
I'm a bit confused here. The title says that Braid is coming to the PSN, while the article keeps expanding on the PS3 release. If the title is made available on the PSN, doesn't that mean it will be available on both the PSP and the PS3? If that is the case then I think it's worth mentioning. The PSP needs all the love it can get.